| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| camera(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ) — Method in class frocessing.core.F5Graphics3D | |
| カメラを設定します. | |
| camera(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ) — Method in class frocessing.display.F5MovieClip3D | |
| camera(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ) — Method in class frocessing.f3d.F3DCamera | |
| カメラを設定します. | |
| cameraMatrix — Property in class frocessing.f3d.F3DCamera | |
| Camera の Matrix を取得します. | |
| cameraX — Property in class frocessing.core.F5Graphics3D | |
| cameraY — Property in class frocessing.core.F5Graphics3D | |
| cameraZ — Property in class frocessing.core.F5Graphics3D | |
| caps — Property in class frocessing.core.F5Graphics | |
| caps — Property in class frocessing.core.F5Graphics3D | |
| 線の終端のキャップの種類を指定する CapsStyle クラスの値を示します. | |
| _caps — Property in class frocessing.core.GraphicsBase | |
| caps — Property in class frocessing.core.GraphicsBase | |
| 線の終端のキャップの種類を指定する CapsStyle クラスの値を示します. | |
| caps — Property in class frocessing.f3d.F3DGraphics | |
| caps — Property in class frocessing.f3d.render.StrokeTask | |
| CAPS_STYLE_NONE — Constant static property in class frocessing.FC | |
| CAPS_STYLE_ROUND — Constant static property in class frocessing.FC | |
| CAPS_STYLE_SQUARE — Constant static property in class frocessing.FC | |
| ceil(a) — Method in class frocessing.display.F5MovieClip | |
| CENTER — Constant static property in class frocessing.FC | |
| CENTER — Constant static property in class frocessing.core.DrawPosMode | |
| CENTER — Constant static property in class frocessing.core.F5Graphics | |
| CENTER — Constant static property in class frocessing.core.F5Typographics | |
| CENTER — Constant static property in class frocessing.display.F5MovieClip | |
| centerX — Property in class frocessing.f3d.F3DGraphics | |
| centerY — Property in class frocessing.f3d.F3DGraphics | |
| charCount — Property in class frocessing.text.FFont | |
| charCount — Property in class frocessing.text.PFont | |
| charWidth(c) — Method in class frocessing.text.FFont | |
| charWidth(c) — Method in interface frocessing.text.IFont | |
| charWidth(c) — Method in class frocessing.text.PFont | |
| width of char | |
| child_number — Property in class frocessing.f3d.F3DGroup | |
| childrenNum — Property in class frocessing.f3d.F3DGroup | |
| childs — Property in class frocessing.f3d.F3DGroup | |
| circle(x, y, size) — Method in class frocessing.core.F5Graphics | |
| 現在の塗りと線のスタイルを適用し、円を描画します. | |
| circle(x_, y_, size) — Method in class frocessing.display.F5MovieClip | |
| clear() — Method in class frocessing.core.F5Graphics | |
| Graphics オブジェクトに描画されているグラフィックをクリアします. | |
| clear() — Method in class frocessing.core.F5Graphics3D | |
| Graphics オブジェクトに描画されているグラフィックをクリアします. | |
| clear() — Method in class frocessing.core.GraphicsBase | |
| Graphics オブジェクトに描画されているグラフィックをクリアします. | |
| clear() — Method in class frocessing.display.F5MovieClip | |
| clear() — Method in class frocessing.f3d.F3DGraphics | |
| clone() — Method in class frocessing.bmp.FBitmapData | |
| clone() — Method in class frocessing.color.ColorHSV | |
| ColorHSV インスタンスのクローンを生成します. | |
| clone() — Method in class frocessing.color.ColorRGB | |
| ColorRGB インスタンスのクローンを生成します. | |
| clone() — Method in class frocessing.color.FColor | |
| FColor インスタンスのクローンを生成します. | |
| clone() — Method in class frocessing.geom.FMatrix2D | |
| クローンを生成します. | |
| clone() — Method in class frocessing.geom.FMatrix3D | |
| クローン | |
| clone() — Method in class frocessing.geom.FVec3D | |
| clone | |
| CLOSE — Constant static property in class frocessing.FC | |
| CLOSE — Constant static property in class frocessing.core.F5Graphics | |
| CLOSE — Constant static property in class frocessing.core.PathCloseMode | |
| CLOSE — Constant static property in class frocessing.display.F5MovieClip | |
| closePath() — Method in class frocessing.core.F5Graphics3D | |
| moveTo() や lineTo() で描画しているシェイプを閉じます. | |
| closePath() — Method in class frocessing.core.GraphicsBase | |
| moveTo() や lineTo() で描画しているシェイプを閉じます. | |
| closePath() — Method in class frocessing.display.F5MovieClip | |
| closePath() — Method in class frocessing.f3d.F3DGraphics | |
| cmdLen — Property in class frocessing.text.FFont | |
| color(c1, c2, c3, c4) — Method in class frocessing.color.FColorMode | |
| FColor クラスのインスタンスを生成します. | |
| color(value) — Static method in class frocessing.color.FColorUtil | |
| 24bit Color (0xRRGGBB) から FColor クラスのインスタンスを生成します. | |
| color(c1, c2, c3, c4) — Method in class frocessing.core.F5Graphics | |
| color(c1, c2, c3, c4) — Method in class frocessing.display.F5MovieClip | |
| color — Property in class frocessing.f3d.materials.F3DColorMaterial | |
| color24(c1, c2, c3, c4) — Method in class frocessing.color.FColorMode | |
| 24bit Color を取得します. | |
| color24(c1, c2, c3, c4) — Method in class frocessing.core.F5Graphics | |
| color24(c1, c2, c3, c4) — Method in class frocessing.display.F5MovieClip | |
| color32(c1, c2, c3, c4) — Method in class frocessing.color.FColorMode | |
| 32bit Color を取得します. | |
| color32(value) — Static method in class frocessing.color.FColorUtil | |
| 32bit Color (0xAARRGGBB) から FColor クラスのインスタンスを生成します. | |
| color32(c1, c2, c3, c4) — Method in class frocessing.core.F5Graphics | |
| color32(c1, c2, c3, c4) — Method in class frocessing.display.F5MovieClip | |
| ColorBlend — Class in package frocessing.color | |
| 2つの色をブレンドするメソッドを提供します. | |
| ColorConvert — Class in package frocessing.color | |
| RGB と HSV の変換メソッドを提供します. | |
| ColorHSV — Class in package frocessing.color | |
| 色相(Hue) 彩度(Saturation) 明度(Value・Brightness) で色を定義するクラスです. | |
| ColorHSV(h_, s_, v_, a) — Constructor in class frocessing.color.ColorHSV | |
| 新しい ColorHSV クラスのインスタンスを生成します. | |
| ColorLerp — Class in package frocessing.color | |
| 2つの色の 中間色 を取得するメソッドを提供します. | |
| color_mode — Property in class frocessing.core.F5Graphics | |
| colorMode(mode, range1_, range2_, range3_, range4_) — Method in class frocessing.color.FColorMode | |
| カラーモードと、色の有効値を設定します. | |
| colorMode(mode, range1_, range2_, range3_, range4_) — Method in class frocessing.core.F5Graphics | |
| カラーモードを指定します. | |
| colorMode(mode, range1_, range2_, range3_, range4_) — Method in class frocessing.display.F5MovieClip | |
| ColorMode — Class in package frocessing.color | |
| ColorMode クラスは、FColorMode クラス colorMode() メソッドの mode パラメータの値を提供します. | |
| ColorRGB — Class in package frocessing.color | |
| 赤(Red) 緑(Green) 青(Blue) で色を定義するクラスです. | |
| ColorRGB(r_, g_, b_, a) — Constructor in class frocessing.color.ColorRGB | |
| 新しい ColorRGB クラスのインスタンスを生成します. | |
| colors — Property in class frocessing.f3d.materials.F3DColorSetMaterial | |
| colors — Property in class frocessing.f3d.render.RenderGradientTask | |
| command_num — Property in class frocessing.f3d.render.RenderTask | |
| commands — Property in class frocessing.text.FFont | |
| command_start — Property in class frocessing.f3d.render.RenderTask | |
| concat(mtx) — Method in class frocessing.geom.FMatrix2D | |
| constrain(val, min_value, max_value) — Method in class frocessing.display.F5MovieClip | |
| constrain(value, min, max) — Static method in class frocessing.math.FMath | |
| 値を決められた範囲に入れます. | |
| convertFive3DTypo(dat) — Static method in class frocessing.text.FontUtil | |
| Five3Dのフォントデータを、FFont用の ByteArray に変換します. | |
| copy() — Method in class frocessing.f3d.F3DModel | |
| face, uv は共有でコピー | |
| copyMatrix(mt:frocessing.geom:FMatrix3D) — Method in class frocessing.geom.FMatrix3D | |
| cor(size, co, e, sigma) — Static method in class frocessing.math.Random | |
| 相関係数ありの正規乱数の集合を生成します. | |
| CORNER — Constant static property in class frocessing.FC | |
| CORNER — Constant static property in class frocessing.core.DrawPosMode | |
| CORNER — Constant static property in class frocessing.core.F5Graphics | |
| CORNER — Constant static property in class frocessing.display.F5MovieClip | |
| CORNERS — Constant static property in class frocessing.FC | |
| CORNERS — Constant static property in class frocessing.core.DrawPosMode | |
| CORNERS — Constant static property in class frocessing.core.F5Graphics | |
| CORNERS — Constant static property in class frocessing.display.F5MovieClip | |
| cos(val) — Method in class frocessing.display.F5MovieClip | |
| cos(v0:frocessing.geom:FVec3D, v1:frocessing.geom:FVec3D) — Static method in class frocessing.geom.FVec3D | |
| Cos | |
| cosh(x) — Static method in class frocessing.math.FMath | |
| cosh | |
| createUVBox(x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2, sx, sy) — Method in class frocessing.geom.FMatrix2D | |
| UV値から任意の三角形に座標を移す変換を設定します. | |
| cross(v0:frocessing.geom:FVec3D, v1:frocessing.geom:FVec3D) — Static method in class frocessing.geom.FVec3D | |
| 外積 | |
| cross(x0, y0, x1, y1) — Static method in class frocessing.math.FMath | |
| 外積を取得します. | |
| cross3d(x0, y0, z0, x1, y1, z1) — Static method in class frocessing.math.FMath | |
| 外積ベクトルを取得します(3d). | |
| curve(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.core.F5Graphics | |
| 現在の塗りと線のスタイルを適用し、スプライン曲線を描画します. | |
| curve(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.display.F5MovieClip | |
| curve3d(x0, y0, z0, x1, y1, z1, x2, y2, z2, x3, y3, z3) — Method in class frocessing.core.F5Graphics3D | |
| draw spline curve to 3d space. | |
| curve3d(x0, y0, z0, x1, y1, z1, x2, y2, z2, x3, y3, z3) — Method in class frocessing.display.F5MovieClip3D | |
| curveDetail(detail_step) — Method in class frocessing.core.GraphicsEx | |
| スプライン曲線を描画する際の精度を指定します. | |
| curveDetail(detail_step) — Method in class frocessing.display.F5MovieClip | |
| curvePoint(a, b, c, d, t) — Method in class frocessing.core.GraphicsEx | |
| spline function | |
| curvePoint(a, b, c, d, t) — Method in class frocessing.display.F5MovieClip | |
| curveTangent(a, b, c, d, t) — Method in class frocessing.core.GraphicsEx | |
| diff of spline function | |
| curveTangent(a, b, c, d, t) — Method in class frocessing.display.F5MovieClip | |
| curveTightness(spline_tightness_) — Method in class frocessing.core.GraphicsEx | |
| スプライン曲線の曲率を指定します.デフォルト値は 1.0 です. | |
| curveTightness(t) — Method in class frocessing.display.F5MovieClip | |
| curveTo(cx, cy, x, y) — Method in class frocessing.core.F5Graphics2D | |
| 指定されたをコントロールポイント(controlX, controlY) を使用し、現在の描画位置から (anchorX, anchorY)まで2次ベジェ曲線を描画します. | |
| curveTo(cx, cy, x, y) — Method in class frocessing.core.F5Graphics3D | |
| 指定されたをコントロールポイント(controlX, controlY) を使用し、現在の描画位置から (anchorX, anchorY)まで2次ベジェ曲線を描画します. | |
| curveTo(controlX, controlY, anchorX, anchorY) — Method in class frocessing.core.GraphicsBase | |
| 指定されたをコントロールポイント(controlX, controlY) を使用し、現在の描画位置から (anchorX, anchorY)まで2次ベジェ曲線を描画します. | |
| curveTo(cx, cy, x, y) — Method in class frocessing.display.F5MovieClip | |
| curveTo(cx, cy, cz, x, y, z) — Method in class frocessing.f3d.F3DGraphics | |
| curveTo3d(cx, cy, cz, x, y, z) — Method in class frocessing.core.F5Graphics3D | |
| curveTo3d(cx, cy, cz, x, y, z) — Method in class frocessing.display.F5MovieClip3D | |
| curveVertex(x, y) — Method in class frocessing.core.F5Graphics | |
| curveVertex(x, y) — Method in class frocessing.core.F5Graphics2D | |
| curveVertex(x, y) — Method in class frocessing.core.F5Graphics3D | |
| curveVertex(x_, y_) — Method in class frocessing.display.F5MovieClip | |
| curveVertex3d(x, y, z) — Method in class frocessing.core.F5Graphics3D | |
| curveVertex3d(x, y, z) — Method in class frocessing.display.F5MovieClip3D | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |