| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| u0 — Property in class frocessing.f3d.render.RenderTask | |
| u1 — Property in class frocessing.f3d.render.RenderTask | |
| u2 — Property in class frocessing.f3d.render.RenderTask | |
| UInt2HSV(col) — Static method in class frocessing.color.ColorConvert | |
| 24bit Color を HSV値に変換します. | |
| UInt2RGB(col) — Static method in class frocessing.color.ColorConvert | |
| 24bit Color を RGB値に変換します. | |
| unbinary(binstr) — Method in class frocessing.display.F5MovieClip | |
| 2進数の文字列を uint に変換します. | |
| unbinary(binstr) — Static method in class frocessing.utils.FUtil | |
| 2進数の文字列を uint に変換します. | |
| unhex(hexstr) — Method in class frocessing.display.F5MovieClip | |
| 16進数の文字列を uint に変換します. | |
| unhex(hexstr) — Static method in class frocessing.utils.FUtil | |
| 16進数の文字列を uint に変換します. | |
| uniqueIntegers(size, min, max) — Static method in class frocessing.math.Random | |
| 重複なしの整数の乱数の集合を生成します. | |
| updateTransform(m11_, m12_, m13_, m21_, m22_, m23_, m31_, m32_, m33_, m41_, m42_, m43_) — Method in class frocessing.f3d.F3DGroup | |
| updateTransform(m11_, m12_, m13_, m21_, m22_, m23_, m31_, m32_, m33_, m41_, m42_, m43_) — Method in class frocessing.f3d.F3DModel | |
| updateTransform(m11_, m12_, m13_, m21_, m22_, m23_, m31_, m32_, m33_, m41_, m42_, m43_) — Method in class frocessing.f3d.F3DObject | |
| userData — Property in class frocessing.f3d.F3DObject | |
| uv — Property in class frocessing.f3d.F3DModel | |
| uvSet — Property in class frocessing.f3d.F3DModel | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |