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dark(c1, c2) — Static method in class frocessing.color.ColorBlend
24bit Color (0xRRGGBB) を 比較暗(DARKEN) でブレンドします.
dark32(c1, c2) — Static method in class frocessing.color.ColorBlend
32bit Color (0xAARRGGBB) を 比較暗(DARKEN) でブレンドします.
DARKEN — Constant static property in class frocessing.color.ColorBlend
darkRGB(r1, g1, b1, r2, g2, b2) — Static method in class frocessing.color.ColorBlend
RGB値を指定して 比較暗(DARKEN) でブレンドします.
darkRGBA(r1, g1, b1, r2, g2, b2, a1, a2) — Static method in class frocessing.color.ColorBlend
RGBA値を指定して 比較暗(DARKEN) でブレンドします.
day() — Method in class frocessing.display.F5MovieClip
日付 (1 ~ 31) をローカル時間で返します.
day() — Static method in class frocessing.utils.FUtil
日付 (1 ~ 31) をローカル時間で返します.
default_gradient_matrix — Property in class frocessing.core.GraphicsBase
degrees(rad) — Method in class frocessing.display.F5MovieClip
degrees(rad) — Static method in class frocessing.math.FMath
ラジアンを度に変換します.
descent — Property in class frocessing.text.FFont
descent — Property in interface frocessing.text.IFont
descent — Property in class frocessing.text.PFont
descent
detail — Property in class frocessing.bmp.FBitmapGraphics
drawQuad() メソッドで描画する際の分割数を示します.
detail — Property in class frocessing.f3d.F3DGraphics
BitmapData を 変形して描画する場合の 分割数 を設定します.
diff(c1, c2) — Static method in class frocessing.color.ColorBlend
24bit Color (0xRRGGBB) を 差の絶対値(DIFFERENCE) でブレンドします.
diff32(c1, c2) — Static method in class frocessing.color.ColorBlend
32bit Color (0xAARRGGBB) を 差の絶対値(DIFFERENCE) でブレンドします.
DIFFERENCE — Constant static property in class frocessing.color.ColorBlend
diffRGB(r1, g1, b1, r2, g2, b2) — Static method in class frocessing.color.ColorBlend
RGB値を指定して 差の絶対値(DIFFERENCE) でブレンドします.
diffRGBA(r1, g1, b1, r2, g2, b2, a1, a2) — Static method in class frocessing.color.ColorBlend
RGBA値を指定して 差の絶対値(DIFFERENCE) でブレンドします.
dispose(targetSrcImg) — Method in class frocessing.bmp.BitmapTintCache
保持しているカラー調整済み BitmapData を dispose します.
dispose() — Method in class frocessing.bmp.FBitmapData
dispose() — Method in class frocessing.text.PFont
使用した font image ( BitmapData ) を dispose します.
dist(x0, y0, x1, y1) — Method in class frocessing.display.F5MovieClip
dist(x0, y0, x1, y1) — Static method in class frocessing.math.FMath
距離を計算します.
dist3d(x0, y0, x1, y1, x2, y2) — Method in class frocessing.display.F5MovieClip
dist3d(x0, y0, z0, x1, y1, z1) — Static method in class frocessing.math.FMath
距離を計算します(3D).
distance(v0:frocessing.geom:FVec3D, v1:frocessing.geom:FVec3D) — Static method in class frocessing.geom.FVec3D
距離
distNd(values, baseValues) — Static method in class frocessing.math.FMath
距離を計算します(N次元).
dists(bx, by, xs, ys) — Static method in class frocessing.math.FMath
距離をまとめて計算します.
dists3d(bx, by, bz, xs, ys, zs) — Static method in class frocessing.math.FMath
距離をまとめて計算します(3D).
divid(v:frocessing.geom:FVec3D) — Method in class frocessing.geom.FVec3D
除算
DO2BD(dobj, margin, scaleX, scaleY, smooth, bd) — Static method in class frocessing.bmp.BmpUtil
DisplayObject を BitmapDataに変換します.
DO2FBD(displayobject, margin, scaleX, scaleY, smooth, transparent_) — Static method in class frocessing.bmp.FBitmapData
DisplayObject から FBitmapData のインスタンスを生成します.
dodge(c1, c2) — Static method in class frocessing.color.ColorBlend
24bit Color (0xRRGGBB) を 覆い焼き(DODGE) でブレンドします.
DODGE — Constant static property in class frocessing.color.ColorBlend
dodge32(c1, c2) — Static method in class frocessing.color.ColorBlend
32bit Color (0xAARRGGBB) を 覆い焼き(DODGE) でブレンドします.
dodgeRGB(r1, g1, b1, r2, g2, b2) — Static method in class frocessing.color.ColorBlend
RGB値を指定して 覆い焼き(DODGE) でブレンドします.
dodgeRGBA(r1, g1, b1, r2, g2, b2, a1, a2) — Static method in class frocessing.color.ColorBlend
RGBA値を指定して 覆い焼き(DODGE) でブレンドします.
dot(v0:frocessing.geom:FVec3D, v1:frocessing.geom:FVec3D) — Static method in class frocessing.geom.FVec3D
内積
dot(x0, y0, x1, y1) — Static method in class frocessing.math.FMath
内積を取得します.
dot3d(x0, y0, z0, x1, y1, z1) — Static method in class frocessing.math.FMath
内積を取得します(3d).
draw(target, str, color, x, y, w, h, smoothing) — Method in class frocessing.core.F5Typographics
BitmapData にテキストを描画します.
_draw — Property in class frocessing.display.F5MovieClip
draw(g:frocessing.f3d:F3DGraphics) — Method in class frocessing.f3d.F3DGroup
draw(g:frocessing.f3d:F3DGraphics) — Method in class frocessing.f3d.F3DModel
draw(g:frocessing.f3d:F3DGraphics) — Method in class frocessing.f3d.F3DObject
draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DBmpMaterial
draw model
draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DBmpSetMaterial
draw model
draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DColorMaterial
draw model
draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DColorSetMaterial
draw model
draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DEmptyMaterial
draw model
draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in interface frocessing.f3d.materials.IF3DMaterial
draw model
drawArc(x, y, rx, ry, begin, end, rotation) — Method in class frocessing.core.GraphicsEx
円弧を描画します.
drawArc(x, y, rx, ry, begin, end, rotation) — Method in class frocessing.display.F5MovieClip
drawBezier(x0, y0, cx0, cy0, cx1, cy1, x1, y1) — Method in class frocessing.core.GraphicsEx
3次ベジェ曲線を描画します.
drawBezier(x0, y0, cx0, cy0, cx1, cy1, x1, y1) — Method in class frocessing.display.F5MovieClip
drawBitmap(x, y, w, h) — Method in class frocessing.bmp.FBitmapGraphics
BitmapData を描画します.
drawBitmapMesh(bitmapdata, vertices, indices, uvData) — Method in class frocessing.core.F5Graphics3D
drawBitmapQuad(bitmapdata, x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.core.F5Graphics2D
drawBitmapQuad(bitmapdata, x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.core.F5Graphics3D
drawBitmapQuad(bitmapdata, x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.core.GraphicsEx
drawBitmapRect(bitmapdata, x, y, w, h) — Method in class frocessing.core.F5Graphics2D
drawBitmapRect(bitmapdata, x, y, w, h) — Method in class frocessing.core.F5Graphics3D
drawBitmapRect(bitmapdata, x, y, w, h) — Method in class frocessing.core.GraphicsEx
drawBitmapTriangle(bitmapdata, x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.core.F5Graphics2D
drawBitmapTriangle(bitmapdata, x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.core.F5Graphics3D
drawBitmapTriangle(bitmapdata, x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.core.GraphicsEx
drawBitmapTriangles(bitmapdata, vertices, indices, uvData) — Method in class frocessing.core.F5Graphics3D
drawCircle(x, y, radius) — Method in class frocessing.core.F5Graphics
円を描画します.
drawCircle(x, y, radius) — Method in class frocessing.core.GraphicsBase
円を描画します.
drawCircle(x, y, radius) — Method in class frocessing.display.F5MovieClip
drawEllipse(x, y, width_, height_) — Method in class frocessing.core.F5Graphics
楕円を描画します.
drawEllipse(x, y, width, height) — Method in class frocessing.core.GraphicsBase
楕円を描画します.
drawEllipse(x, y, width_, height_) — Method in class frocessing.display.F5MovieClip
drawLine(x0, y0, x1, y1) — Method in class frocessing.core.GraphicsEx
直線を描画します.
drawLine(x0, y0, x1, y1) — Method in class frocessing.display.F5MovieClip
drawMesh(vertices, faces, uvData) — Method in class frocessing.f3d.F3DGraphics
DrawMode — Class in package frocessing.core
DrawMode クラスは、F5Graphics クラス beginShape() メソッドの mode パラメータの値を提供します.
drawPixel(x, y, color, alpha) — Method in class frocessing.bmp.FBitmapData
アルファブレンディングで pixel の描画を行います.
drawPoint(x, y, col, alpha_) — Method in class frocessing.core.GraphicsEx
点を描画します.
drawPoint(x, y, col, alpha) — Method in class frocessing.display.F5MovieClip
drawPolygon(coordinates, close_path) — Method in class frocessing.core.GraphicsEx
多角形を描画します.
drawPolygon(coordinates, close_path) — Method in class frocessing.display.F5MovieClip
drawPolyline(... rest) — Method in class frocessing.core.GraphicsEx
Polylineを描画します.
drawPolyline(... rest) — Method in class frocessing.display.F5MovieClip
DrawPosMode — Class in package frocessing.core
DrawPosMode クラスは、F5Graphics クラス rectMode(), ellipseMode() メソッドの mode パラメータの値を提供します.
drawQBezier(x0, y0, cx0, cy0, x1, y1) — Method in class frocessing.core.GraphicsEx
2次ベジェ曲線を描画します.
drawQBezier(x0, y0, cx0, cy0, x1, y1) — Method in class frocessing.display.F5MovieClip
drawQuad(x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.bmp.FBitmapGraphics
BitmapData を変形して描画します.
drawQuad(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.core.GraphicsEx
四角形を描画します.
drawQuad(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.display.F5MovieClip
drawRect(x, y, w, h, mtx) — Method in class frocessing.bmp.FBitmapGraphics
BitmapData を Rect の領域に描画します.
drawRect(x, y, width_, height_) — Method in class frocessing.core.F5Graphics
矩形を描画します.
drawRect(x, y, width, height) — Method in class frocessing.core.GraphicsBase
矩形を描画します.
drawRect(x, y, width_, height_) — Method in class frocessing.display.F5MovieClip
drawRegPolygon(x, y, vertex_number, radius, rotation) — Method in class frocessing.core.GraphicsEx
正多角形を描画します.
drawRegPolygon(x, y, vertex_number, radius, rotation) — Method in class frocessing.display.F5MovieClip
drawRoundRect(x, y, width_, height_, ellipseWidth, ellipseHeight) — Method in class frocessing.core.F5Graphics
角丸矩形を描画します.
drawRoundRect(x, y, width, height, ellipseWidth, ellipseHeight) — Method in class frocessing.core.GraphicsBase
角丸矩形を描画します.
drawRoundRect(x, y, width_, height_, ellipseWidth, ellipseHeight) — Method in class frocessing.display.F5MovieClip
drawRoundRectComplex(x, y, width_, height_, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius) — Method in class frocessing.core.F5Graphics
各コーナーの角丸を指定して、角丸矩形を描画します.
drawRoundRectComplex(x, y, width, height, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius) — Method in class frocessing.core.GraphicsBase
各コーナーの角丸を指定して、角丸矩形を描画します.
drawRoundRectComplex(x, y, width_, height_, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius) — Method in class frocessing.display.F5MovieClip
draw_shape — Property in class frocessing.display.F5MovieClip
drawSpline(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.core.GraphicsEx
スプライン曲線を描画します.
drawSpline(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.display.F5MovieClip
drawStarPolygon(x, y, vertex_number, radius_out, radius_in, rotation) — Method in class frocessing.core.GraphicsEx
スターを描画します.
drawStarPolygon(x, y, vertex_number, radius_out, radius_in, rotation) — Method in class frocessing.display.F5MovieClip
drawText(str, x, y, z) — Method in class frocessing.core.F5Typographics
テキストを描画します.
drawTextRect(str, x, y, w, h, z) — Method in class frocessing.core.F5Typographics
指定の Rect 内にテキストを描画します.
drawTriangle(x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.bmp.FBitmapGraphics
drawTriangle(x0, y0, x1, y1, x2, y2) — Method in class frocessing.core.GraphicsEx
三角形を描画します.
drawTriangle(x0, y0, x1, y1, x2, y2) — Method in class frocessing.display.F5MovieClip
drawTriangles(vertices, indices, uvData) — Method in class frocessing.bmp.FBitmapGraphics
drawTriangles(vertices, indices) — Method in class frocessing.core.F5Graphics3D
drawTriangles(vertices, indices, uvData) — Method in class frocessing.f3d.F3DGraphics
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