| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| dark(c1, c2) — Static method in class frocessing.color.ColorBlend | |
| 24bit Color (0xRRGGBB) を 比較暗(DARKEN) でブレンドします. | |
| dark32(c1, c2) — Static method in class frocessing.color.ColorBlend | |
| 32bit Color (0xAARRGGBB) を 比較暗(DARKEN) でブレンドします. | |
| DARKEN — Constant static property in class frocessing.color.ColorBlend | |
| darkRGB(r1, g1, b1, r2, g2, b2) — Static method in class frocessing.color.ColorBlend | |
| RGB値を指定して 比較暗(DARKEN) でブレンドします. | |
| darkRGBA(r1, g1, b1, r2, g2, b2, a1, a2) — Static method in class frocessing.color.ColorBlend | |
| RGBA値を指定して 比較暗(DARKEN) でブレンドします. | |
| day() — Method in class frocessing.display.F5MovieClip | |
| 日付 (1 ~ 31) をローカル時間で返します. | |
| day() — Static method in class frocessing.utils.FUtil | |
| 日付 (1 ~ 31) をローカル時間で返します. | |
| default_gradient_matrix — Property in class frocessing.core.GraphicsBase | |
| degrees(rad) — Method in class frocessing.display.F5MovieClip | |
| degrees(rad) — Static method in class frocessing.math.FMath | |
| ラジアンを度に変換します. | |
| descent — Property in class frocessing.text.FFont | |
| descent — Property in interface frocessing.text.IFont | |
| descent — Property in class frocessing.text.PFont | |
| descent | |
| detail — Property in class frocessing.bmp.FBitmapGraphics | |
| drawQuad() メソッドで描画する際の分割数を示します. | |
| detail — Property in class frocessing.f3d.F3DGraphics | |
| BitmapData を 変形して描画する場合の 分割数 を設定します. | |
| diff(c1, c2) — Static method in class frocessing.color.ColorBlend | |
| 24bit Color (0xRRGGBB) を 差の絶対値(DIFFERENCE) でブレンドします. | |
| diff32(c1, c2) — Static method in class frocessing.color.ColorBlend | |
| 32bit Color (0xAARRGGBB) を 差の絶対値(DIFFERENCE) でブレンドします. | |
| DIFFERENCE — Constant static property in class frocessing.color.ColorBlend | |
| diffRGB(r1, g1, b1, r2, g2, b2) — Static method in class frocessing.color.ColorBlend | |
| RGB値を指定して 差の絶対値(DIFFERENCE) でブレンドします. | |
| diffRGBA(r1, g1, b1, r2, g2, b2, a1, a2) — Static method in class frocessing.color.ColorBlend | |
| RGBA値を指定して 差の絶対値(DIFFERENCE) でブレンドします. | |
| dispose(targetSrcImg) — Method in class frocessing.bmp.BitmapTintCache | |
| 保持しているカラー調整済み BitmapData を dispose します. | |
| dispose() — Method in class frocessing.bmp.FBitmapData | |
| dispose() — Method in class frocessing.text.PFont | |
| 使用した font image ( BitmapData ) を dispose します. | |
| dist(x0, y0, x1, y1) — Method in class frocessing.display.F5MovieClip | |
| dist(x0, y0, x1, y1) — Static method in class frocessing.math.FMath | |
| 距離を計算します. | |
| dist3d(x0, y0, x1, y1, x2, y2) — Method in class frocessing.display.F5MovieClip | |
| dist3d(x0, y0, z0, x1, y1, z1) — Static method in class frocessing.math.FMath | |
| 距離を計算します(3D). | |
| distance(v0:frocessing.geom:FVec3D, v1:frocessing.geom:FVec3D) — Static method in class frocessing.geom.FVec3D | |
| 距離 | |
| distNd(values, baseValues) — Static method in class frocessing.math.FMath | |
| 距離を計算します(N次元). | |
| dists(bx, by, xs, ys) — Static method in class frocessing.math.FMath | |
| 距離をまとめて計算します. | |
| dists3d(bx, by, bz, xs, ys, zs) — Static method in class frocessing.math.FMath | |
| 距離をまとめて計算します(3D). | |
| divid(v:frocessing.geom:FVec3D) — Method in class frocessing.geom.FVec3D | |
| 除算 | |
| DO2BD(dobj, margin, scaleX, scaleY, smooth, bd) — Static method in class frocessing.bmp.BmpUtil | |
| DisplayObject を BitmapDataに変換します. | |
| DO2FBD(displayobject, margin, scaleX, scaleY, smooth, transparent_) — Static method in class frocessing.bmp.FBitmapData | |
| DisplayObject から FBitmapData のインスタンスを生成します. | |
| dodge(c1, c2) — Static method in class frocessing.color.ColorBlend | |
| 24bit Color (0xRRGGBB) を 覆い焼き(DODGE) でブレンドします. | |
| DODGE — Constant static property in class frocessing.color.ColorBlend | |
| dodge32(c1, c2) — Static method in class frocessing.color.ColorBlend | |
| 32bit Color (0xAARRGGBB) を 覆い焼き(DODGE) でブレンドします. | |
| dodgeRGB(r1, g1, b1, r2, g2, b2) — Static method in class frocessing.color.ColorBlend | |
| RGB値を指定して 覆い焼き(DODGE) でブレンドします. | |
| dodgeRGBA(r1, g1, b1, r2, g2, b2, a1, a2) — Static method in class frocessing.color.ColorBlend | |
| RGBA値を指定して 覆い焼き(DODGE) でブレンドします. | |
| dot(v0:frocessing.geom:FVec3D, v1:frocessing.geom:FVec3D) — Static method in class frocessing.geom.FVec3D | |
| 内積 | |
| dot(x0, y0, x1, y1) — Static method in class frocessing.math.FMath | |
| 内積を取得します. | |
| dot3d(x0, y0, z0, x1, y1, z1) — Static method in class frocessing.math.FMath | |
| 内積を取得します(3d). | |
| draw(target, str, color, x, y, w, h, smoothing) — Method in class frocessing.core.F5Typographics | |
| BitmapData にテキストを描画します. | |
| _draw — Property in class frocessing.display.F5MovieClip | |
| draw(g:frocessing.f3d:F3DGraphics) — Method in class frocessing.f3d.F3DGroup | |
| draw(g:frocessing.f3d:F3DGraphics) — Method in class frocessing.f3d.F3DModel | |
| draw(g:frocessing.f3d:F3DGraphics) — Method in class frocessing.f3d.F3DObject | |
| draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DBmpMaterial | |
| draw model | |
| draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DBmpSetMaterial | |
| draw model | |
| draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DColorMaterial | |
| draw model | |
| draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DColorSetMaterial | |
| draw model | |
| draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in class frocessing.f3d.materials.F3DEmptyMaterial | |
| draw model | |
| draw(g:frocessing.f3d:F3DGraphics, model:frocessing.f3d:F3DModel) — Method in interface frocessing.f3d.materials.IF3DMaterial | |
| draw model | |
| drawArc(x, y, rx, ry, begin, end, rotation) — Method in class frocessing.core.GraphicsEx | |
| 円弧を描画します. | |
| drawArc(x, y, rx, ry, begin, end, rotation) — Method in class frocessing.display.F5MovieClip | |
| drawBezier(x0, y0, cx0, cy0, cx1, cy1, x1, y1) — Method in class frocessing.core.GraphicsEx | |
| 3次ベジェ曲線を描画します. | |
| drawBezier(x0, y0, cx0, cy0, cx1, cy1, x1, y1) — Method in class frocessing.display.F5MovieClip | |
| drawBitmap(x, y, w, h) — Method in class frocessing.bmp.FBitmapGraphics | |
| BitmapData を描画します. | |
| drawBitmapMesh(bitmapdata, vertices, indices, uvData) — Method in class frocessing.core.F5Graphics3D | |
| drawBitmapQuad(bitmapdata, x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.core.F5Graphics2D | |
| drawBitmapQuad(bitmapdata, x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.core.F5Graphics3D | |
| drawBitmapQuad(bitmapdata, x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.core.GraphicsEx | |
| drawBitmapRect(bitmapdata, x, y, w, h) — Method in class frocessing.core.F5Graphics2D | |
| drawBitmapRect(bitmapdata, x, y, w, h) — Method in class frocessing.core.F5Graphics3D | |
| drawBitmapRect(bitmapdata, x, y, w, h) — Method in class frocessing.core.GraphicsEx | |
| drawBitmapTriangle(bitmapdata, x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.core.F5Graphics2D | |
| drawBitmapTriangle(bitmapdata, x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.core.F5Graphics3D | |
| drawBitmapTriangle(bitmapdata, x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.core.GraphicsEx | |
| drawBitmapTriangles(bitmapdata, vertices, indices, uvData) — Method in class frocessing.core.F5Graphics3D | |
| drawCircle(x, y, radius) — Method in class frocessing.core.F5Graphics | |
| 円を描画します. | |
| drawCircle(x, y, radius) — Method in class frocessing.core.GraphicsBase | |
| 円を描画します. | |
| drawCircle(x, y, radius) — Method in class frocessing.display.F5MovieClip | |
| drawEllipse(x, y, width_, height_) — Method in class frocessing.core.F5Graphics | |
| 楕円を描画します. | |
| drawEllipse(x, y, width, height) — Method in class frocessing.core.GraphicsBase | |
| 楕円を描画します. | |
| drawEllipse(x, y, width_, height_) — Method in class frocessing.display.F5MovieClip | |
| drawLine(x0, y0, x1, y1) — Method in class frocessing.core.GraphicsEx | |
| 直線を描画します. | |
| drawLine(x0, y0, x1, y1) — Method in class frocessing.display.F5MovieClip | |
| drawMesh(vertices, faces, uvData) — Method in class frocessing.f3d.F3DGraphics | |
| DrawMode — Class in package frocessing.core | |
| DrawMode クラスは、F5Graphics クラス beginShape() メソッドの mode パラメータの値を提供します. | |
| drawPixel(x, y, color, alpha) — Method in class frocessing.bmp.FBitmapData | |
| アルファブレンディングで pixel の描画を行います. | |
| drawPoint(x, y, col, alpha_) — Method in class frocessing.core.GraphicsEx | |
| 点を描画します. | |
| drawPoint(x, y, col, alpha) — Method in class frocessing.display.F5MovieClip | |
| drawPolygon(coordinates, close_path) — Method in class frocessing.core.GraphicsEx | |
| 多角形を描画します. | |
| drawPolygon(coordinates, close_path) — Method in class frocessing.display.F5MovieClip | |
| drawPolyline(... rest) — Method in class frocessing.core.GraphicsEx | |
| Polylineを描画します. | |
| drawPolyline(... rest) — Method in class frocessing.display.F5MovieClip | |
| DrawPosMode — Class in package frocessing.core | |
| DrawPosMode クラスは、F5Graphics クラス rectMode(), ellipseMode() メソッドの mode パラメータの値を提供します. | |
| drawQBezier(x0, y0, cx0, cy0, x1, y1) — Method in class frocessing.core.GraphicsEx | |
| 2次ベジェ曲線を描画します. | |
| drawQBezier(x0, y0, cx0, cy0, x1, y1) — Method in class frocessing.display.F5MovieClip | |
| drawQuad(x0, y0, x1, y1, x2, y2, x3, y3, u0, v0, u1, v1, u2, v2, u3, v3) — Method in class frocessing.bmp.FBitmapGraphics | |
| BitmapData を変形して描画します. | |
| drawQuad(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.core.GraphicsEx | |
| 四角形を描画します. | |
| drawQuad(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.display.F5MovieClip | |
| drawRect(x, y, w, h, mtx) — Method in class frocessing.bmp.FBitmapGraphics | |
| BitmapData を Rect の領域に描画します. | |
| drawRect(x, y, width_, height_) — Method in class frocessing.core.F5Graphics | |
| 矩形を描画します. | |
| drawRect(x, y, width, height) — Method in class frocessing.core.GraphicsBase | |
| 矩形を描画します. | |
| drawRect(x, y, width_, height_) — Method in class frocessing.display.F5MovieClip | |
| drawRegPolygon(x, y, vertex_number, radius, rotation) — Method in class frocessing.core.GraphicsEx | |
| 正多角形を描画します. | |
| drawRegPolygon(x, y, vertex_number, radius, rotation) — Method in class frocessing.display.F5MovieClip | |
| drawRoundRect(x, y, width_, height_, ellipseWidth, ellipseHeight) — Method in class frocessing.core.F5Graphics | |
| 角丸矩形を描画します. | |
| drawRoundRect(x, y, width, height, ellipseWidth, ellipseHeight) — Method in class frocessing.core.GraphicsBase | |
| 角丸矩形を描画します. | |
| drawRoundRect(x, y, width_, height_, ellipseWidth, ellipseHeight) — Method in class frocessing.display.F5MovieClip | |
| drawRoundRectComplex(x, y, width_, height_, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius) — Method in class frocessing.core.F5Graphics | |
| 各コーナーの角丸を指定して、角丸矩形を描画します. | |
| drawRoundRectComplex(x, y, width, height, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius) — Method in class frocessing.core.GraphicsBase | |
| 各コーナーの角丸を指定して、角丸矩形を描画します. | |
| drawRoundRectComplex(x, y, width_, height_, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius) — Method in class frocessing.display.F5MovieClip | |
| draw_shape — Property in class frocessing.display.F5MovieClip | |
| drawSpline(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.core.GraphicsEx | |
| スプライン曲線を描画します. | |
| drawSpline(x0, y0, x1, y1, x2, y2, x3, y3) — Method in class frocessing.display.F5MovieClip | |
| drawStarPolygon(x, y, vertex_number, radius_out, radius_in, rotation) — Method in class frocessing.core.GraphicsEx | |
| スターを描画します. | |
| drawStarPolygon(x, y, vertex_number, radius_out, radius_in, rotation) — Method in class frocessing.display.F5MovieClip | |
| drawText(str, x, y, z) — Method in class frocessing.core.F5Typographics | |
| テキストを描画します. | |
| drawTextRect(str, x, y, w, h, z) — Method in class frocessing.core.F5Typographics | |
| 指定の Rect 内にテキストを描画します. | |
| drawTriangle(x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2) — Method in class frocessing.bmp.FBitmapGraphics | |
| drawTriangle(x0, y0, x1, y1, x2, y2) — Method in class frocessing.core.GraphicsEx | |
| 三角形を描画します. | |
| drawTriangle(x0, y0, x1, y1, x2, y2) — Method in class frocessing.display.F5MovieClip | |
| drawTriangles(vertices, indices, uvData) — Method in class frocessing.bmp.FBitmapGraphics | |
| drawTriangles(vertices, indices) — Method in class frocessing.core.F5Graphics3D | |
| drawTriangles(vertices, indices, uvData) — Method in class frocessing.f3d.F3DGraphics | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |