A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
c — Property, class frocessing.color.ColorCMY |
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色の シアン(Cyan) 値を示します.
有効な値は 0 ~ 255 です.デフォルト値は 0 です. |
c — Property, class frocessing.geom.NumberMatrix |
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cadetblue — Constant Static Property, class frocessing.color.ColorKey |
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camera(eyeX:Number, eyeY:Number, eyeZ:Number, centerX:Number, centerY:Number, centerZ:Number, upX:Number, upY:Number, upZ:Number) — method, class frocessing.core.F5Canvas3D |
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カメラを設定します. |
camera(eyeX:Number, eyeY:Number, eyeZ:Number, centerX:Number, centerY:Number, centerZ:Number, upX:Number, upY:Number, upZ:Number) — method, class frocessing.display.F5CanvasMovieClip3D |
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camera(eyeX:Number, eyeY:Number, eyeZ:Number, centerX:Number, centerY:Number, centerZ:Number, upX:Number, upY:Number, upZ:Number) — method, class frocessing.f3d.F3DCamera |
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カメラを設定します. |
cameraMatrix — Property, class frocessing.f3d.F3DCamera |
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Camera の Matrix を取得します. |
cameraX — Property, class frocessing.core.F5Canvas3D |
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cameraY — Property, class frocessing.core.F5Canvas3D |
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cameraZ — Property, class frocessing.core.F5Canvas3D |
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CanvasBitmapFill — class, package frocessing.core.canvas |
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BitmapData描画を定義します. |
CanvasBitmapFill(bitmapData:flash.display:BitmapData, matrix:flash.geom:Matrix, repeat:Boolean, smooth:Boolean) — Constructor, class frocessing.core.canvas.CanvasBitmapFill |
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CanvasGradientFill — class, package frocessing.core.canvas |
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グラデーション塗りを定義します. |
CanvasGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — Constructor, class frocessing.core.canvas.CanvasGradientFill |
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CanvasGradientStroke — class, package frocessing.core.canvas |
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グラデーションの線描画を定義します. |
CanvasGradientStroke(stroke:frocessing.core.canvas:CanvasStroke, type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — Constructor, class frocessing.core.canvas.CanvasGradientStroke |
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CanvasNoFill — class, package frocessing.core.canvas |
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塗りなしのスタイルを定義します. |
CanvasNoFill() — Constructor, class frocessing.core.canvas.CanvasNoFill |
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CanvasNormalGradientFill — class, package frocessing.core.canvas |
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グラデーション塗りを定義します. |
CanvasNormalGradientFill(normal:Boolean, type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — Constructor, class frocessing.core.canvas.CanvasNormalGradientFill |
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CanvasNormalGradientStroke — class, package frocessing.core.canvas |
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グラデーションの線描画を定義します. |
CanvasNormalGradientStroke(stroke:frocessing.core.canvas:CanvasStroke, isNormal:Boolean, type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — Constructor, class frocessing.core.canvas.CanvasNormalGradientStroke |
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CanvasNoStroke — class, package frocessing.core.canvas |
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線の無効スタイルを定義します. |
CanvasNoStroke() — Constructor, class frocessing.core.canvas.CanvasNoStroke |
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CanvasOutput2D — class, package frocessing.core.canvas.out |
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CanvasOutput2D. |
CanvasOutput2D(width:Number, height:Number) — Constructor, class frocessing.core.canvas.out.CanvasOutput2D |
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CanvasSolidFill — class, package frocessing.core.canvas |
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塗りのスタイルを定義します. |
CanvasSolidFill(color:uint, alpha:Number) — Constructor, class frocessing.core.canvas.CanvasSolidFill |
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CanvasStroke — class, package frocessing.core.canvas |
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線のスタイルを定義します. |
CanvasStroke(thickness:Number, color:uint, alpha:Number, pixelHinting:Boolean, scaleMode:String, caps:String, joints:String, miterLimit:Number) — Constructor, class frocessing.core.canvas.CanvasStroke |
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CanvasStyleAdapter — class, package frocessing.core.canvas |
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Base class of draw adapter for ICanvasFill, ICanvasStrok. |
CanvasStyleAdapter() — Constructor, class frocessing.core.canvas.CanvasStyleAdapter |
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CanvasTask — class, package frocessing.core.canvas.task |
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CanvasTask() — Constructor, class frocessing.core.canvas.task.CanvasTask |
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CanvasTaskGroup — class, package frocessing.core.canvas.task |
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CanvasTaskGroup() — Constructor, class frocessing.core.canvas.task.CanvasTaskGroup |
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CanvasTaskImage — class, package frocessing.core.canvas.task |
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CanvasTaskImage(texture:flash.display:BitmapData, x:Number, y:Number, width:Number, height:Number, smooth:Boolean) — Constructor, class frocessing.core.canvas.task.CanvasTaskImage |
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CanvasTaskPathSegment — class, package frocessing.core.canvas.task |
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CanvasTaskPathSegment(commandIndex:int, pathIndex:int, commandNum:int) — Constructor, class frocessing.core.canvas.task.CanvasTaskPathSegment |
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CanvasTaskPixel — class, package frocessing.core.canvas.task |
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CanvasTaskPixel(x:Number, y:Number, color:uint, alpha:Number) — Constructor, class frocessing.core.canvas.task.CanvasTaskPixel |
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CanvasTaskPoint — class, package frocessing.core.canvas.task |
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CanvasTaskPoint(x:Number, y:Number, color:uint, alpha:Number) — Constructor, class frocessing.core.canvas.task.CanvasTaskPoint |
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CanvasTaskTriangle — class, package frocessing.core.canvas.task |
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CanvasTaskTriangle(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number) — Constructor, class frocessing.core.canvas.task.CanvasTaskTriangle |
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CanvasTaskTriangleImage — class, package frocessing.core.canvas.task |
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CanvasTaskTriangleImage(texture:flash.display:BitmapData, x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, u0:Number, v0:Number, u1:Number, v1:Number, u2:Number, v2:Number, smooth:Boolean) — Constructor, class frocessing.core.canvas.task.CanvasTaskTriangleImage |
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caps — Property, class frocessing.core.graphics.FStroke |
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線の終端のキャップの種類を指定する CapsStyle クラスの値を示します. |
caps — Property, class frocessing.shape.AbstractFShape |
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stroke caps. |
caps — Property, interface frocessing.shape.IFShape |
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CAPS_STYLE_NONE — Constant Static Property, class frocessing.FC |
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CAPS_STYLE_ROUND — Constant Static Property, class frocessing.FC |
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CAPS_STYLE_SQUARE — Constant Static Property, class frocessing.FC |
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capture() — method, class frocessing.bmp.FCapture |
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capture display to bitmapData
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ceil(a:Number) — Static Method , class frocessing.display.AbstractF5MovieClip |
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CENTER — Constant Static Property, class frocessing.FC |
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CENTER — Constant Static Property, class frocessing.core.F5C |
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CENTER — Constant Static Property, class frocessing.core.constants.F5RectMode |
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CENTER — Constant Static Property, class frocessing.core.constants.F5TextAlign |
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CENTER — Constant Static Property, class frocessing.display.AbstractF5MovieClip |
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CENTER — Constant Static Property, class frocessing.geom.FViewBox |
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centerX — Property, class frocessing.core.canvas.AbstractCanvas3D |
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projection center X
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centerY — Property, class frocessing.core.canvas.AbstractCanvas3D |
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projection center Y
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charCount — Property, class frocessing.text.FFont |
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charCount — Property, class frocessing.text.PFont |
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chartreuse — Constant Static Property, class frocessing.color.ColorKey |
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charWidth(c:uint) — method, class frocessing.text.FFont |
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width of char
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charWidth(c:uint) — method, interface frocessing.text.IFont |
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charWidth(c:uint) — method, class frocessing.text.PFont |
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width of char
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childrenNum — Property, class frocessing.f3d.F3DContainer |
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chocolate — Constant Static Property, class frocessing.color.ColorKey |
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circle(x:Number, y:Number, radius:Number) — method, class frocessing.core.AbstractF5Canvas |
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現在の塗りと線のスタイルを適用し、円を描画します. |
circle(x:Number, y:Number, radius:Number) — method, class frocessing.display.AbstractF5MovieClip |
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現在の塗りと線のスタイルを適用し、円を描画します. |
clear() — method, class frocessing.bmp.FCapture |
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clear target bitmapdata by bgColor. |
clear() — method, class frocessing.core.AbstractF5Canvas |
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描画されているグラフィックをクリアします. |
clear() — method, class frocessing.core.canvas.AbstractCanvas |
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グラフィックをクリアします. |
clear() — method, class frocessing.core.canvas.AbstractCanvas2D |
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clear() — method, class frocessing.core.canvas.AbstractCanvas3D |
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clear() — method, class frocessing.core.canvas.DualCanvas2D |
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clear() — method, class frocessing.core.canvas.GraphicsCanvas2D |
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clear() — method, class frocessing.core.canvas.GraphicsCanvas3D |
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clear() — method, interface frocessing.core.canvas.ICanvas |
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clear() — method, class frocessing.display.AbstractF5MovieClip |
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clear() — method, class frocessing.f3d.F3DModel |
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clear vertex, uv, faces, matrial
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clearBuffer() — method, class frocessing.shape.FSVGBuffer |
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clear xml string buffer. |
clone() — method, class frocessing.color.ColorCMY |
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インスタンスのクローンを生成します. |
clone() — method, class frocessing.color.ColorHSL |
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インスタンスのクローンを生成します. |
clone() — method, class frocessing.color.ColorHSV |
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インスタンスのクローンを生成します. |
clone() — method, class frocessing.color.ColorRGB |
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インスタンスのクローンを生成します. |
clone() — method, class frocessing.color.FColor |
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インスタンスのクローンを生成します. |
clone() — method, class frocessing.core.canvas.CanvasBitmapFill |
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not clone BitmapData. |
clone() — method, class frocessing.core.canvas.CanvasGradientFill |
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clone() — method, class frocessing.core.canvas.CanvasGradientStroke |
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clone() — method, class frocessing.core.canvas.CanvasNoFill |
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clone() — method, class frocessing.core.canvas.CanvasNoStroke |
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clone() — method, class frocessing.core.canvas.CanvasNormalGradientFill |
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clone() — method, class frocessing.core.canvas.CanvasNormalGradientStroke |
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clone() — method, class frocessing.core.canvas.CanvasSolidFill |
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clone() — method, class frocessing.core.canvas.CanvasStroke |
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clone() — method, interface frocessing.core.canvas.ICanvasFill |
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clone() — method, interface frocessing.core.canvas.ICanvasStroke |
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clone() — method, class frocessing.geom.FMatrix |
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clone() — method, class frocessing.geom.FMatrix2D |
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クローンを生成します. |
clone() — method, class frocessing.geom.FMatrix3D |
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クローン
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clone() — method, class frocessing.geom.FVector |
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clone
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CLOSE — Constant Static Property, class frocessing.FC |
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CLOSE — Constant Static Property, class frocessing.core.F5C |
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CLOSE — Constant Static Property, class frocessing.display.AbstractF5MovieClip |
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closePath() — method, class frocessing.core.AbstractF5Canvas |
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描画しているパスを閉じます. |
closePath() — method, class frocessing.core.F5Canvas |
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描画しているパスを閉じます. |
closePath() — method, class frocessing.core.F5Canvas3D |
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描画しているパスを閉じます. |
closePath() — method, class frocessing.core.canvas.AbstractCanvas2D |
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描画しているパスを閉じます. |
closePath() — method, class frocessing.core.canvas.AbstractCanvas3D |
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描画しているシェイプを閉じます. |
closePath() — method, class frocessing.core.canvas.DualCanvas2D |
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closePath() — method, class frocessing.core.canvas.GraphicsCanvas2D |
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描画しているパスを閉じます. |
closePath() — method, interface frocessing.core.canvas.ICanvas2D |
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closePath() — method, interface frocessing.core.canvas.ICanvas3D |
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closePath() — method, class frocessing.core.canvas.out.CanvasOutput2D |
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描画しているパスを閉じます. |
closePath() — method, class frocessing.core.graphics.FPath |
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close path to move position. |
closePath() — method, class frocessing.display.AbstractF5MovieClip |
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描画しているパスを閉じます. |
closePath() — method, class frocessing.shape.FShape |
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CLOSE_PATH — Constant Static Property, class frocessing.core.graphics.FPathCommand |
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cmdLen — Property, class frocessing.text.FFont |
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cmy(c:uint, m:uint, y:uint) — method, class frocessing.color.ColorCMY |
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CMY値で色を指定します. |
color(c1:Number, c2:Number, c3:Number, c4:Number, byRGB:Boolean) — method, class frocessing.color.FColor |
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色の指定を行います. |
color(c1:Number, c2:Number, c3:Number, c4:Number) — method, class frocessing.core.AbstractF5Canvas |
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24bit color または 32bit color を取得します. |
color — Property, class frocessing.core.canvas.task.CanvasTaskPixel |
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color — Property, class frocessing.core.canvas.task.CanvasTaskPoint |
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color — Property, class frocessing.core.graphics.FSolidFill |
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塗りの色を示します. |
color — Property, class frocessing.core.graphics.FStroke |
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線の色を示します. |
color(c1:Number, c2:Number, c3:Number, c4:Number) — method, class frocessing.display.AbstractF5MovieClip |
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ColorBlend — class, package frocessing.color |
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2つの色をブレンドするメソッドを提供します. |
ColorCMY — class, package frocessing.color |
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シアン(Cyan) マゼンタ(Magenta) イエロー(Yellow) による減法混色を定義するクラスです. |
ColorCMY(c:uint, m:uint, y:uint, a:Number) — Constructor, class frocessing.color.ColorCMY |
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新しい ColorCMY クラスのインスタンスを生成します. |
ColorHSL — class, package frocessing.color |
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色相(Hue) 彩度(Saturation) 輝度(Lightness) で色を定義するクラスです. |
ColorHSL(h:Number, s:Number, l:Number, a:Number) — Constructor, class frocessing.color.ColorHSL |
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新しい ColorHSL クラスのインスタンスを生成します. |
ColorHSV — class, package frocessing.color |
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色相(Hue) 彩度(Saturation) 明度(Value・Brightness) で色を定義するクラスです. |
ColorHSV(h:Number, s:Number, v:Number, a:Number) — Constructor, class frocessing.color.ColorHSV |
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新しい ColorHSV クラスのインスタンスを生成します. |
ColorKey — class, package frocessing.color |
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Color keyword constants. |
ColorLerp — class, package frocessing.color |
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2つの色の 中間色 を取得するメソッドを提供します. |
colorMode(mode:String, range1:Number, range2:Number, range3:Number, range4:Number) — method, class frocessing.core.AbstractF5Canvas |
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カラーモードと、色の有効値を設定します. |
colorMode — Property, class frocessing.core.F5Style |
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colorMode(mode:String, range1:Number, range2:Number, range3:Number, range4:Number) — method, class frocessing.display.AbstractF5MovieClip |
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colorModeA — Property, class frocessing.core.AbstractF5Canvas |
| current color range of alpha. |
colorModeA — Property, class frocessing.core.F5Style |
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colorModeState — Property, class frocessing.core.AbstractF5Canvas |
| current color mode. |
colorModeX — Property, class frocessing.core.AbstractF5Canvas |
| current color range of red or hue or grayscale. |
colorModeX — Property, class frocessing.core.F5Style |
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colorModeY — Property, class frocessing.core.AbstractF5Canvas |
| current color range of green or saturation. |
colorModeY — Property, class frocessing.core.F5Style |
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colorModeZ — Property, class frocessing.core.AbstractF5Canvas |
| current color range of blue or brightness. |
colorModeZ — Property, class frocessing.core.F5Style |
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ColorRGB — class, package frocessing.color |
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赤(Red) 緑(Green) 青(Blue) で色を定義するクラスです. |
ColorRGB(r:uint, g:uint, b:uint, a:Number) — Constructor, class frocessing.color.ColorRGB |
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新しい ColorRGB クラスのインスタンスを生成します. |
colors — Property, class frocessing.core.graphics.FGradient |
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colorTransform — Property, class frocessing.bmp.FCapture |
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capture color transform. |
command — Property, class frocessing.core.graphics.FPathBezier |
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command — Property, class frocessing.core.graphics.FPathClose |
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command — Property, class frocessing.core.graphics.FPathCurve |
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command — Property, class frocessing.core.graphics.FPathElement |
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command — Property, class frocessing.core.graphics.FPathLine |
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command — Property, class frocessing.core.graphics.FPathMove |
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commandIndex — Property, class frocessing.core.canvas.task.CanvasTaskPathSegment |
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commandNum — Property, class frocessing.core.canvas.task.CanvasTaskPathSegment |
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commands — Property, class frocessing.core.graphics.FPath |
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commands — Property, class frocessing.shape.AbstractFShape |
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shape path commands. |
commands — Property, class frocessing.shape.FShapeContainer |
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get childs path commannds. |
commands — Property, interface frocessing.shape.IFShape |
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commands — Property, class frocessing.text.FFont |
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concat(mtx:flash.geom:Matrix) — method, class frocessing.geom.FMatrix |
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append matrix. |
constrain(val:Number, min_value:Number, max_value:Number) — Static Method , class frocessing.display.AbstractF5MovieClip |
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constrain(value:Number, min:Number, max:Number) — Static Method , class frocessing.math.FMath |
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値を決められた範囲に入れます. |
convertFive3DTypo(dat:Object) — Static Method , class frocessing.text.FontUtil |
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Five3Dのフォントデータを、FFont用の ByteArray に変換します. |
copy() — method, class frocessing.f3d.F3DModel |
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copyMatrix(mt:frocessing.geom:FMatrix3D) — method, class frocessing.geom.FMatrix3D |
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cor(size:uint, co:Number, e:Number, sigma:Number) — Static Method , class frocessing.math.Random |
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相関係数ありの正規乱数の集合を生成します. |
coral — Constant Static Property, class frocessing.color.ColorKey |
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CORNER — Constant Static Property, class frocessing.FC |
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CORNER — Constant Static Property, class frocessing.core.F5C |
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CORNER — Constant Static Property, class frocessing.core.constants.F5RectMode |
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CORNER — Constant Static Property, class frocessing.display.AbstractF5MovieClip |
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CORNERS — Constant Static Property, class frocessing.FC |
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CORNERS — Constant Static Property, class frocessing.core.F5C |
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CORNERS — Constant Static Property, class frocessing.core.constants.F5RectMode |
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CORNERS — Constant Static Property, class frocessing.display.AbstractF5MovieClip |
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cornflowerblue — Constant Static Property, class frocessing.color.ColorKey |
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cornsilk — Constant Static Property, class frocessing.color.ColorKey |
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cos(val:Number) — Static Method , class frocessing.display.AbstractF5MovieClip |
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cos(v0:frocessing.geom:FVector, v1:frocessing.geom:FVector) — Static Method , class frocessing.geom.FVector |
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Cos
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cosh(x:Number) — Static Method , class frocessing.math.FMath |
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cosh
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create(vx1:Number, vy1:Number, vx2:Number, vy2:Number, cx:Number, cy:Number) — method, class frocessing.geom.FGradientMatrix |
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create gradient matrix. |
create(bitmapData:flash.display:BitmapData) — Static Method , class frocessing.utils.PNGUtil |
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Create PNG Data. |
createElements(commands:Array, data:Array) — Static Method , class frocessing.core.graphics.FPathElement |
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createEmpty(width:int, height:int) — Static Method , class frocessing.utils.PNGUtil |
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Create empty PNG Data. |
createGradientBox(width:Number, height:Number, rotation:Number, tx:Number, ty:Number) — method, class frocessing.geom.FGradientMatrix |
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createLinear(x0:Number, y0:Number, x1:Number, y1:Number) — method, class frocessing.geom.FGradientMatrix |
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create linear gradient matrix. |
createMap(a0:Number, b0:Number, c0:Number, d0:Number, x0:Number, y0:Number, a1:Number, b1:Number, c1:Number, d1:Number, x1:Number, y1:Number) — method, class frocessing.geom.FMatrixMap |
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Matrix0(a0,b0,c0,d0,x0,y0) から Matrix1(a1,b1,c1,d1,x1,y1) への変換
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createRadial(cx:Number, cy:Number, r:Number, fr:Number) — method, class frocessing.geom.FGradientMatrix |
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create simple radial gradient matrix. |
createRectBox(x:Number, y:Number, width:Number, height:Number, u0:Number, v0:Number, u1:Number, v1:Number, srcWidth:Number, srcHeight:Number) — method, class frocessing.geom.FMatrixMap |
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createSkew(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, rotation:Number) — method, class frocessing.geom.FGradientMatrix |
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create skew gradient matrix. |
createSkewRadial(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, fr:Number) — method, class frocessing.geom.FGradientMatrix |
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create skew radial gradient matrix. |
createTriangleBox(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, u0:Number, v0:Number, u1:Number, v1:Number, u2:Number, v2:Number, srcWidth:Number, srcHeight:Number) — method, class frocessing.geom.FMatrixMap |
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UV値から任意の三角形に座標を移す変換を設定します. |
crimson — Constant Static Property, class frocessing.color.ColorKey |
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cross(v0:frocessing.geom:FVector, v1:frocessing.geom:FVector) — Static Method , class frocessing.geom.FVector |
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外積
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cross(x0:Number, y0:Number, x1:Number, y1:Number) — Static Method , class frocessing.math.FMath |
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外積を取得します. |
cross3d(x0:Number, y0:Number, z0:Number, x1:Number, y1:Number, z1:Number) — Static Method , class frocessing.math.FMath |
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外積ベクトルを取得します(3d). |
currentFill — Property, class frocessing.core.canvas.AbstractCanvas |
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現在の塗りを示します. |
currentFill — Property, class frocessing.core.canvas.AbstractCanvas3D |
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currentFill — Property, class frocessing.core.canvas.DualCanvas2D |
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currentFill — Property, interface frocessing.core.canvas.ICanvas |
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currentStroke — Property, class frocessing.core.canvas.AbstractCanvas |
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現在のストロークをしめします. |
currentStroke — Property, class frocessing.core.canvas.DualCanvas2D |
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currentStroke — Property, interface frocessing.core.canvas.ICanvas |
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curve(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, x3:Number, y3:Number) — method, class frocessing.core.AbstractF5Canvas |
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現在の塗りと線のスタイルを適用し、スプライン曲線を描画します. |
curve(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, x3:Number, y3:Number) — method, class frocessing.display.AbstractF5MovieClip |
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現在の塗りと線のスタイルを適用し、スプライン曲線を描画します. |
curve3d(x0:Number, y0:Number, z0:Number, x1:Number, y1:Number, z1:Number, x2:Number, y2:Number, z2:Number, x3:Number, y3:Number, z3:Number) — method, class frocessing.core.F5Canvas3D |
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draw spline curve(3d). |
curve3d(x0:Number, y0:Number, z0:Number, x1:Number, y1:Number, z1:Number, x2:Number, y2:Number, z2:Number, x3:Number, y3:Number, z3:Number) — method, class frocessing.display.F5CanvasMovieClip3D |
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curveDetail(detail_step:uint) — method, class frocessing.core.AbstractF5Canvas |
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スプライン曲線を描画する際の精度を指定します.デフォルト値は 20 です. |
curveDetail(detail_step:uint) — method, class frocessing.display.AbstractF5MovieClip |
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スプライン曲線を描画する際の精度を指定します.デフォルト値は 20 です. |
curvePoint(a:Number, b:Number, c:Number, d:Number, t:Number) — method, class frocessing.display.AbstractF5MovieClip |
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curvePoint(a:Number, b:Number, c:Number, d:Number, t:Number, tightness:Number) — Static Method , class frocessing.math.FCurveMath |
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spline function
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curveTangent(a:Number, b:Number, c:Number, d:Number, t:Number) — method, class frocessing.display.AbstractF5MovieClip |
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curveTangent(a:Number, b:Number, c:Number, d:Number, t:Number, tightness:Number) — Static Method , class frocessing.math.FCurveMath |
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diff of spline function
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curveTightness(tightness:Number) — method, class frocessing.core.AbstractF5Canvas |
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スプライン曲線の曲率を指定します.デフォルト値は 1.0 です. |
curveTightness(t:Number) — method, class frocessing.display.AbstractF5MovieClip |
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スプライン曲線の曲率を指定します.デフォルト値は 1.0 です. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.AbstractF5Canvas |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.F5Canvas |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.canvas.AbstractCanvas2D |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, cz:Number, x:Number, y:Number, z:Number) — method, class frocessing.core.canvas.AbstractCanvas3D |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.canvas.DualCanvas2D |
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curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.canvas.GraphicsCanvas2D |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, interface frocessing.core.canvas.ICanvas2D |
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curveTo(cx:Number, cy:Number, cz:Number, x:Number, y:Number, z:Number) — method, interface frocessing.core.canvas.ICanvas3D |
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curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.canvas.out.CanvasOutput2D |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.core.graphics.FPath |
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add quadratic bezier path. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.display.AbstractF5MovieClip |
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2次ベジェ曲線を描画します. |
curveTo(cx:Number, cy:Number, x:Number, y:Number) — method, class frocessing.shape.FShape |
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CURVE_TO — Constant Static Property, class frocessing.core.graphics.FPathCommand |
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curveTo3d(cx:Number, cy:Number, cz:Number, x:Number, y:Number, z:Number) — method, class frocessing.core.F5Canvas3D |
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curveTo3d(cx:Number, cy:Number, cz:Number, x:Number, y:Number, z:Number) — method, class frocessing.display.F5CanvasMovieClip3D |
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curveVertex(x:Number, y:Number) — method, class frocessing.core.AbstractF5Canvas |
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Vertex描画 で スプライン曲線 を 追加します. |
curveVertex(x:Number, y:Number) — method, class frocessing.core.F5Canvas |
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Vertex描画 で スプライン曲線 を 追加します. |
curveVertex(x:Number, y:Number) — method, class frocessing.core.F5Canvas3D |
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Vertex描画 で スプライン曲線 を 追加します. |
curveVertex(x:Number, y:Number) — method, class frocessing.display.AbstractF5MovieClip |
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Vertex描画 で スプライン曲線 を 追加します. |
curveVertex3d(x:Number, y:Number, z:Number) — method, class frocessing.core.F5Canvas3D |
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Vertex描画 で スプライン曲線 を 追加します. |
curveVertex3d(x:Number, y:Number, z:Number) — method, class frocessing.display.F5CanvasMovieClip3D |
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cx — Property, class frocessing.core.graphics.FPathCurve |
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cx — Property, class frocessing.shape.FShapeCircle |
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cx — Property, class frocessing.shape.FShapeEllipse |
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cx0 — Property, class frocessing.core.graphics.FPathBezier |
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cx1 — Property, class frocessing.core.graphics.FPathBezier |
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cy — Property, class frocessing.core.graphics.FPathCurve |
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cy — Property, class frocessing.shape.FShapeCircle |
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cy — Property, class frocessing.shape.FShapeEllipse |
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cy0 — Property, class frocessing.core.graphics.FPathBezier |
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cy1 — Property, class frocessing.core.graphics.FPathBezier |
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cyan — Constant Static Property, class frocessing.color.ColorKey |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |