Packagefrocessing.f3d
Classpublic class F3DContainer
InheritanceF3DContainer Inheritance F3DObject Inheritance FTransform3D Inheritance Object

3D Group



Public Properties
 PropertyDefined By
  childrenNum : uint
[read-only]
F3DContainer
 Inheritedmatrix : FMatrix3D
FTransform3D
 Inheritedname : String
F3DObject
 InheritedpostureX : FNumber3D
[read-only]
FTransform3D
 InheritedpostureY : FNumber3D
[read-only]
FTransform3D
 InheritedpostureZ : FNumber3D
[read-only]
FTransform3D
 InheritedrotationX : Number
FTransform3D
 InheritedrotationY : Number
FTransform3D
 InheritedrotationZ : Number
FTransform3D
 InheritedscaleX : Number
FTransform3D
 InheritedscaleY : Number
FTransform3D
 InheritedscaleZ : Number
FTransform3D
 InheriteduserData : Object
F3DObject
 Inheritedx : Number
FTransform3D
 Inheritedy : Number
FTransform3D
 Inheritedz : Number
FTransform3D
Public Methods
 MethodDefined By
  
F3DContainer(defaultMatrix:FMatrix3D = null)
F3DContainer
  
addChild(f3dobj:F3DObject):void
F3DContainer
  
draw(g:ICanvas3D):void
[override]
F3DContainer
  
F3DContainer
 Inherited
identity():void
FTransform3D
 Inherited
pitch(a:Number):void
FTransform3D
 Inherited
position(x_:Number, y_:Number, z_:Number):void
FTransform3D
  
F3DContainer
  
removeChild(f3dobj:F3DObject):void
F3DContainer
 Inherited
roll(a:Number):void
FTransform3D
 Inherited
rotateAxis(ux:Number, uy:Number, uz:Number, a:Number):void
FTransform3D
 Inherited
rotateX(a:Number):void
FTransform3D
 Inherited
rotateY(a:Number):void
FTransform3D
 Inherited
rotateZ(a:Number):void
FTransform3D
 Inherited
rotation(ax:Number, ay:Number, az:Number):void
FTransform3D
 Inherited
scale(sx:Number, sy:Number, sz:Number):void
FTransform3D
 Inherited
FTransform3D
 Inherited
translate(tx:Number, ty:Number, tz:Number):void
FTransform3D
  
updateTransform(m11_:Number, m12_:Number, m13_:Number, m21_:Number, m22_:Number, m23_:Number, m31_:Number, m32_:Number, m33_:Number, m41_:Number, m42_:Number, m43_:Number):void
[override]
F3DContainer
 Inherited
yow(a:Number):void
FTransform3D
Property Detail
childrenNumproperty
childrenNum:uint  [read-only]


Implementation
    public function get childrenNum():uint
Constructor Detail
F3DContainer()Constructor
public function F3DContainer(defaultMatrix:FMatrix3D = null)

Parameters
defaultMatrix:FMatrix3D (default = null)
Method Detail
addChild()method
public function addChild(f3dobj:F3DObject):void

Parameters

f3dobj:F3DObject

draw()method 
override public function draw(g:ICanvas3D):void

Parameters

g:ICanvas3D

getChildAt()method 
public function getChildAt(i:uint):F3DObject

Parameters

i:uint

Returns
F3DObject
removeAllChilds()method 
public function removeAllChilds():void

removeChild()method 
public function removeChild(f3dobj:F3DObject):void

Parameters

f3dobj:F3DObject

updateTransform()method 
override public function updateTransform(m11_:Number, m12_:Number, m13_:Number, m21_:Number, m22_:Number, m23_:Number, m31_:Number, m32_:Number, m33_:Number, m41_:Number, m42_:Number, m43_:Number):void

Parameters

m11_:Number
 
m12_:Number
 
m13_:Number
 
m21_:Number
 
m22_:Number
 
m23_:Number
 
m31_:Number
 
m32_:Number
 
m33_:Number
 
m41_:Number
 
m42_:Number
 
m43_:Number