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name — Property, class frocessing.f3d.F3DObject
name — Property, class frocessing.shape.AbstractFShape
shape object name(id).
name — Property, class frocessing.shape.FShapeGradient
name — Property, interface frocessing.shape.IFShape
name — Property, class frocessing.text.PFont
navajowhite — Constant Static Property, class frocessing.color.ColorKey
navy — Constant Static Property, class frocessing.color.ColorKey
NE — Static Property, class frocessing.math.FMath
nEqual(a:Number, b:Number) — Static Method , class frocessing.math.FMath
2つの値の差が NE 以下かどうか判定します.
next — Property, class frocessing.core.graphics.FPathElement
nf(value:Number, left:uint, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip
nf(value:Number, left:uint, right:uint) — Static Method , class frocessing.utils.FUtil
Utility function for formatting numbers into strings
nfc(value:Number, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip
nfc(value:Number, right:uint) — Static Method , class frocessing.utils.FUtil
formatting numbers.
nfp(value:Number, left:uint, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip
nfp(value:Number, left:uint, right:uint) — Static Method , class frocessing.utils.FUtil
formatting numbers.
nfs(value:Number, left:uint, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip
nfs(value:Number, left:uint, right:uint) — Static Method , class frocessing.utils.FUtil
formatting numbers.
NO_BORDER — Constant Static Property, class frocessing.geom.FViewBox
noFill() — method, class frocessing.core.AbstractF5Canvas
塗りが描画されないようにします.
noFill() — method, class frocessing.display.AbstractF5MovieClip
noise(x:Number, y:Number, z:Number) — method, class frocessing.display.AbstractF5MovieClip
noise(x:Number, y:Number, z:Number) — method, class frocessing.math.PerlinNoise
Computes the Perlin noise function
noiseDetail(lod:uint, falloff:Number) — method, class frocessing.display.AbstractF5MovieClip
note that fallout value greater than 0.5 might result in greater than 1.0 values returned by noise().
noiseDetail(lod:uint, falloff:Number) — method, class frocessing.math.PerlinNoise
note that fallout value greater than 0.5 might result in greater than 1.0 values returned by noise().
noiseSeed(seed:uint) — method, class frocessing.display.AbstractF5MovieClip
noiseSeed(seed:uint) — method, class frocessing.math.PerlinNoise
set random seed.
noLoop() — method, class frocessing.display.FMovieClip
stop draw() on enterframe.
noMaterial() — method, class frocessing.f3d.F3DModel
NO_OP — Constant Static Property, class frocessing.core.graphics.FPathCommand
norm(val:Number, low:Number, high:Number) — Static Method , class frocessing.display.AbstractF5MovieClip
norm(value:Number, low:Number, high:Number) — Static Method , class frocessing.math.FMath
任意の範囲で値を正規化します.
normal — Property, class frocessing.geom.FVector
normalized vector copy;
normal() — Static Method , class frocessing.math.Random
期待値 0 分散 1 の正規乱数を生成します.
NORMAL — Constant Static Property, class frocessing.color.ColorBlend
NORMAL — Constant Static Property, class frocessing.display.AbstractF5MovieClip
normal32(c1:uint, c2:uint) — Static Method , class frocessing.color.ColorBlend
32bit Color (0xAARRGGBB) を ブレンドします.
normalize(len:Number) — method, class frocessing.geom.FVector
Normalize
NORMALIZED — Constant Static Property, class frocessing.core.F5C
NORMALIZED — Constant Static Property, class frocessing.core.constants.F5TextureMode
NORMALIZED — Constant Static Property, class frocessing.display.AbstractF5MovieClip
normalRGBA(r1:uint, g1:uint, b1:uint, r2:uint, g2:uint, b2:uint, a1:uint, a2:uint) — Static Method , class frocessing.color.ColorBlend
RGBA値をブレンドします.
normals(size:uint, e:Number, sigma:Number) — Static Method , class frocessing.math.Random
正規乱数の集合を生成します.
normL1(v0:frocessing.geom:FVector, v1:frocessing.geom:FVector) — Static Method , class frocessing.geom.FVector
距離ノルムL1
NO_SCALE — Constant Static Property, class frocessing.geom.FViewBox
noSmooth() — method, class frocessing.display.AbstractF5MovieClip
noStroke() — method, class frocessing.core.AbstractF5Canvas
線が描画されないようにします.
noStroke() — method, class frocessing.display.AbstractF5MovieClip
noTint() — method, class frocessing.core.AbstractF5Canvas
Tint を無効にします.
noTint() — method, class frocessing.display.AbstractF5MovieClip
NumberMatrix — class, package frocessing.geom
NumberMatrix(a:Number, b:Number, c:Number, d:Number, tx:Number, ty:Number) — Constructor, class frocessing.geom.NumberMatrix
NumberMatrix3D — class, package frocessing.geom
NumberMatrix3D(n11:Number, n12:Number, n13:Number, n21:Number, n22:Number, n23:Number, n31:Number, n32:Number, n33:Number, n41:Number, n42:Number, n43:Number) — Constructor, class frocessing.geom.NumberMatrix3D
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