A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
name — Property, class frocessing.f3d.F3DObject |
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name — Property, class frocessing.shape.AbstractFShape |
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shape object name(id). |
name — Property, class frocessing.shape.FShapeGradient |
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name — Property, interface frocessing.shape.IFShape |
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name — Property, class frocessing.text.PFont |
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navajowhite — Constant Static Property, class frocessing.color.ColorKey |
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navy — Constant Static Property, class frocessing.color.ColorKey |
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NE — Static Property, class frocessing.math.FMath |
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nEqual(a:Number, b:Number) — Static Method , class frocessing.math.FMath |
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2つの値の差が NE 以下かどうか判定します. |
next — Property, class frocessing.core.graphics.FPathElement |
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nf(value:Number, left:uint, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip |
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nf(value:Number, left:uint, right:uint) — Static Method , class frocessing.utils.FUtil |
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Utility function for formatting numbers into strings
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nfc(value:Number, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip |
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nfc(value:Number, right:uint) — Static Method , class frocessing.utils.FUtil |
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formatting numbers. |
nfp(value:Number, left:uint, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip |
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nfp(value:Number, left:uint, right:uint) — Static Method , class frocessing.utils.FUtil |
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formatting numbers. |
nfs(value:Number, left:uint, right:uint) — Static Method , class frocessing.display.AbstractF5MovieClip |
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nfs(value:Number, left:uint, right:uint) — Static Method , class frocessing.utils.FUtil |
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formatting numbers. |
NO_BORDER — Constant Static Property, class frocessing.geom.FViewBox |
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noFill() — method, class frocessing.core.AbstractF5Canvas |
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塗りが描画されないようにします. |
noFill() — method, class frocessing.display.AbstractF5MovieClip |
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noise(x:Number, y:Number, z:Number) — method, class frocessing.display.AbstractF5MovieClip |
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noise(x:Number, y:Number, z:Number) — method, class frocessing.math.PerlinNoise |
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Computes the Perlin noise function
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noiseDetail(lod:uint, falloff:Number) — method, class frocessing.display.AbstractF5MovieClip |
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note that fallout value greater than 0.5 might result in greater than 1.0 values returned by noise(). |
noiseDetail(lod:uint, falloff:Number) — method, class frocessing.math.PerlinNoise |
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note that fallout value greater than 0.5 might result in greater than 1.0 values returned by noise(). |
noiseSeed(seed:uint) — method, class frocessing.display.AbstractF5MovieClip |
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noiseSeed(seed:uint) — method, class frocessing.math.PerlinNoise |
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set random seed. |
noLoop() — method, class frocessing.display.FMovieClip |
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stop draw() on enterframe. |
noMaterial() — method, class frocessing.f3d.F3DModel |
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NO_OP — Constant Static Property, class frocessing.core.graphics.FPathCommand |
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norm(val:Number, low:Number, high:Number) — Static Method , class frocessing.display.AbstractF5MovieClip |
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norm(value:Number, low:Number, high:Number) — Static Method , class frocessing.math.FMath |
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任意の範囲で値を正規化します. |
normal — Property, class frocessing.geom.FVector |
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normalized vector copy;
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normal() — Static Method , class frocessing.math.Random |
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期待値 0 分散 1 の正規乱数を生成します. |
NORMAL — Constant Static Property, class frocessing.color.ColorBlend |
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NORMAL — Constant Static Property, class frocessing.display.AbstractF5MovieClip |
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normal32(c1:uint, c2:uint) — Static Method , class frocessing.color.ColorBlend |
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32bit Color (0xAARRGGBB) を ブレンドします.
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normalize(len:Number) — method, class frocessing.geom.FVector |
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Normalize
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NORMALIZED — Constant Static Property, class frocessing.core.F5C |
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NORMALIZED — Constant Static Property, class frocessing.core.constants.F5TextureMode |
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NORMALIZED — Constant Static Property, class frocessing.display.AbstractF5MovieClip |
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normalRGBA(r1:uint, g1:uint, b1:uint, r2:uint, g2:uint, b2:uint, a1:uint, a2:uint) — Static Method , class frocessing.color.ColorBlend |
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RGBA値をブレンドします.
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normals(size:uint, e:Number, sigma:Number) — Static Method , class frocessing.math.Random |
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正規乱数の集合を生成します. |
normL1(v0:frocessing.geom:FVector, v1:frocessing.geom:FVector) — Static Method , class frocessing.geom.FVector |
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距離ノルムL1
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NO_SCALE — Constant Static Property, class frocessing.geom.FViewBox |
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noSmooth() — method, class frocessing.display.AbstractF5MovieClip |
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noStroke() — method, class frocessing.core.AbstractF5Canvas |
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線が描画されないようにします. |
noStroke() — method, class frocessing.display.AbstractF5MovieClip |
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noTint() — method, class frocessing.core.AbstractF5Canvas |
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Tint を無効にします. |
noTint() — method, class frocessing.display.AbstractF5MovieClip |
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NumberMatrix — class, package frocessing.geom |
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NumberMatrix(a:Number, b:Number, c:Number, d:Number, tx:Number, ty:Number) — Constructor, class frocessing.geom.NumberMatrix |
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NumberMatrix3D — class, package frocessing.geom |
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NumberMatrix3D(n11:Number, n12:Number, n13:Number, n21:Number, n22:Number, n23:Number, n31:Number, n32:Number, n33:Number, n41:Number, n42:Number, n43:Number) — Constructor, class frocessing.geom.NumberMatrix3D |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |