Package | frocessing.math |
Class | public class PerlinNoise |
Inheritance | PerlinNoise Object |
Method | Defined By | ||
---|---|---|---|
PerlinNoise | |||
noise(x:Number, y:Number = 0.0, z:Number = 0.0):Number
Computes the Perlin noise function
| PerlinNoise | ||
noiseDetail(lod:uint, falloff:Number = 0):void
note that fallout value greater than 0.5 might result in greater than 1.0 values returned by noise(). | PerlinNoise | ||
noiseSeed(seed:uint):void
set random seed. | PerlinNoise |
PerlinNoise | () | Constructor |
public function PerlinNoise()
noise | () | method |
public function noise(x:Number, y:Number = 0.0, z:Number = 0.0):Number
Computes the Perlin noise function
Parameters
x:Number | |
y:Number (default = 0.0 )
| |
z:Number (default = 0.0 )
|
Number |
noiseDetail | () | method |
public function noiseDetail(lod:uint, falloff:Number = 0):void
note that fallout value greater than 0.5 might result in greater than 1.0 values returned by noise().
Parameters
lod:uint | |
falloff:Number (default = 0 )
|
noiseSeed | () | method |
public function noiseSeed(seed:uint):void
set random seed.
Parameters
seed:uint |