| Package | frocessing.f3d.models |
| Class | public class F3DSphere |
| Inheritance | F3DSphere F3DModel F3DObject FTransform3D |
| Method | Defined by | ||
|---|---|---|---|
|
F3DSphere(radius:Number, detail:uint = 12)
| F3DSphere | ||
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face, uv は共有でコピー
| F3DModel | |
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draw(g:F3DGraphics):void
| F3DModel | |
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identity():void
| FTransform3D | |
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noMaterial():void
| F3DModel | |
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pitch(a:Number):void
| FTransform3D | |
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position(x_:Number, y_:Number, z_:Number):void
| FTransform3D | |
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roll(a:Number):void
| FTransform3D | |
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rotateAxis(ux:Number, uy:Number, uz:Number, a:Number):void
| FTransform3D | |
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rotateX(a:Number):void
| FTransform3D | |
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rotateY(a:Number):void
| FTransform3D | |
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rotateZ(a:Number):void
| FTransform3D | |
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rotation(ax:Number, ay:Number, az:Number):void
| FTransform3D | |
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scale(sx:Number, sy:Number, sz:Number):void
| FTransform3D | |
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setColor(color:uint, alpha:Number = 1.0):void
| F3DModel | |
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setMesh(vertices_:Array, faces_:Array, uv_:Array = null, faceSet_:Array = null, uvSet_:Array = null):void
| F3DModel | |
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setTexture(texture:BitmapData, backTexture:BitmapData = null):void
| F3DModel | |
![]() | FTransform3D | ||
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translate(tx:Number, ty:Number, tz:Number):void
| FTransform3D | |
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updateTransform(m11_:Number, m12_:Number, m13_:Number, m21_:Number, m22_:Number, m23_:Number, m31_:Number, m32_:Number, m33_:Number, m41_:Number, m42_:Number, m43_:Number):void
| F3DModel | |
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yow(a:Number):void
| FTransform3D | |