matrix:FMatrix3D [read-write]
Implementation
public function get matrix():FMatrix3D
public function set matrix(value:FMatrix3D):void
postureX:FNumber3D [read-only]
Implementation
public function get postureX():FNumber3D
postureY:FNumber3D [read-only]
Implementation
public function get postureY():FNumber3D
postureZ:FNumber3D [read-only]
Implementation
public function get postureZ():FNumber3D
rotationX:Number [read-write]Implementation
public function get rotationX():Number
public function set rotationX(value:Number):void
rotationY:Number [read-write]Implementation
public function get rotationY():Number
public function set rotationY(value:Number):void
rotationZ:Number [read-write]Implementation
public function get rotationZ():Number
public function set rotationZ(value:Number):void
scaleX:Number [read-write]Implementation
public function get scaleX():Number
public function set scaleX(value:Number):void
scaleY:Number [read-write]Implementation
public function get scaleY():Number
public function set scaleY(value:Number):void
scaleZ:Number [read-write]Implementation
public function get scaleZ():Number
public function set scaleZ(value:Number):void
x:Number [read-write]Implementation
public function get x():Number
public function set x(value:Number):void
y:Number [read-write]Implementation
public function get y():Number
public function set y(value:Number):void
z:Number [read-write]Implementation
public function get z():Number
public function set z(value:Number):void
public function FTransform3D(defaultMatrix_:FMatrix3D = null)
...
Parameters
public function identity():void
public function pitch(a:Number):voidParameters
public function position(x_:Number, y_:Number, z_:Number):voidParameters
| x_:Number |
| |
| y_:Number |
| |
| z_:Number |
public function roll(a:Number):voidParameters
public function rotateAxis(ux:Number, uy:Number, uz:Number, a:Number):voidParameters
| ux:Number |
| |
| uy:Number |
| |
| uz:Number |
| |
| a:Number |
public function rotateX(a:Number):voidParameters
public function rotateY(a:Number):voidParameters
public function rotateZ(a:Number):voidParameters
public function rotation(ax:Number, ay:Number, az:Number):voidParameters
| ax:Number |
| |
| ay:Number |
| |
| az:Number |
public function scale(sx:Number, sy:Number, sz:Number):voidParameters
| sx:Number |
| |
| sy:Number |
| |
| sz:Number |
public function transform(v:FNumber3D):FNumber3DParameters
Returns
public function translate(tx:Number, ty:Number, tz:Number):voidParameters
| tx:Number |
| |
| ty:Number |
| |
| tz:Number |
public function yow(a:Number):voidParameters
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