| Package | frocessing.f3d.models |
| Class | public class F3DSimpleCube |
| Inheritance | F3DSimpleCube F3DModel F3DObject FTransform3D Object |
| Method | Defined By | ||
|---|---|---|---|
F3DSimpleCube(width:Number, height:Number, depth:Number, segment:uint = 1, segmentH:uint = 1, segmentD:uint = 1) | F3DSimpleCube | ||
![]() | addVertex(x:Number, y:Number, z:Number, u:Number = 0, v:Number = 0):void
append vertex by triagnle mode. | F3DModel | |
![]() | beginVertex(mode:int, meshNum:uint = 0):void
begin vertex. | F3DModel | |
![]() | clear():void
clear vertex, uv, faces, matrial
| F3DModel | |
![]() | F3DModel | ||
![]() | disableStyle():void
disable material and backCulling. | F3DModel | |
![]() | [override]
| F3DModel | |
![]() | enableStyle():void
enable material and backCulling. | F3DModel | |
![]() | endVertex():void
end vertex;
| F3DModel | |
![]() | identity():void | FTransform3D | |
![]() | noMaterial():void | F3DModel | |
![]() | pitch(a:Number):void | FTransform3D | |
![]() | position(x_:Number, y_:Number, z_:Number):void | FTransform3D | |
![]() | roll(a:Number):void | FTransform3D | |
![]() | rotateAxis(ux:Number, uy:Number, uz:Number, a:Number):void | FTransform3D | |
![]() | rotateX(a:Number):void | FTransform3D | |
![]() | rotateY(a:Number):void | FTransform3D | |
![]() | rotateZ(a:Number):void | FTransform3D | |
![]() | rotation(ax:Number, ay:Number, az:Number):void | FTransform3D | |
![]() | scale(sx:Number, sy:Number, sz:Number):void | FTransform3D | |
![]() | setColor(color:uint, alpha:Number = 1):void | F3DModel | |
![]() | setMesh(vertices:Array, faces:Array, uv:Array = null):void | F3DModel | |
![]() | setTexture(texture:BitmapData, backTexture:BitmapData = null):void | F3DModel | |
![]() | FTransform3D | ||
![]() | translate(tx:Number, ty:Number, tz:Number):void | FTransform3D | |
![]() | updateTransform(m11_:Number, m12_:Number, m13_:Number, m21_:Number, m22_:Number, m23_:Number, m31_:Number, m32_:Number, m33_:Number, m41_:Number, m42_:Number, m43_:Number):void [override]
| F3DModel | |
![]() | yow(a:Number):void | FTransform3D | |
| F3DSimpleCube | () | Constructor |
public function F3DSimpleCube(width:Number, height:Number, depth:Number, segment:uint = 1, segmentH:uint = 1, segmentD:uint = 1)Parameters
width:Number | |
height:Number (default = NaN) | |
depth:Number (default = NaN) | |
segment:uint (default = 1) | |
segmentH:uint (default = 1) | |
segmentD:uint (default = 1) |