Package | frocessing.f3d.models |
Class | public class F3DCube |
Inheritance | F3DCube F3DObject FTransform3D Object |
Property | Defined By | ||
---|---|---|---|
back : F3DPlane | F3DCube | ||
bottom : F3DPlane | F3DCube | ||
front : F3DPlane | F3DCube | ||
left : F3DPlane | F3DCube | ||
matrix : FMatrix3D | FTransform3D | ||
name : String | F3DObject | ||
postureX : FNumber3D [read-only] | FTransform3D | ||
postureY : FNumber3D [read-only] | FTransform3D | ||
postureZ : FNumber3D [read-only] | FTransform3D | ||
right : F3DPlane | F3DCube | ||
rotationX : Number | FTransform3D | ||
rotationY : Number | FTransform3D | ||
rotationZ : Number | FTransform3D | ||
scaleX : Number | FTransform3D | ||
scaleY : Number | FTransform3D | ||
scaleZ : Number | FTransform3D | ||
top : F3DPlane | F3DCube | ||
userData : Object | F3DObject | ||
visible : Boolean = true | F3DCube | ||
x : Number | FTransform3D | ||
y : Number | FTransform3D | ||
z : Number | FTransform3D |
Method | Defined By | ||
---|---|---|---|
F3DCube(width:Number, height:Number, depth:Number, segment:uint = 1, segmentH:uint = 1, segmentD:uint = 1) | F3DCube | ||
disableStyle():void
disable material and backCulling. | F3DCube | ||
[override]
| F3DCube | ||
enableStyle():void
enable material and backCulling. | F3DCube | ||
identity():void | FTransform3D | ||
pitch(a:Number):void | FTransform3D | ||
position(x_:Number, y_:Number, z_:Number):void | FTransform3D | ||
roll(a:Number):void | FTransform3D | ||
rotateAxis(ux:Number, uy:Number, uz:Number, a:Number):void | FTransform3D | ||
rotateX(a:Number):void | FTransform3D | ||
rotateY(a:Number):void | FTransform3D | ||
rotateZ(a:Number):void | FTransform3D | ||
rotation(ax:Number, ay:Number, az:Number):void | FTransform3D | ||
scale(sx:Number, sy:Number, sz:Number):void | FTransform3D | ||
setColors(front:uint, right:uint, back:uint, left:uint, top:uint, bottom:uint):void | F3DCube | ||
setTextures(front:BitmapData, right:BitmapData, back:BitmapData, left:BitmapData, top:BitmapData, bottom:BitmapData):void | F3DCube | ||
FTransform3D | |||
translate(tx:Number, ty:Number, tz:Number):void | FTransform3D | ||
updateTransform(m11_:Number, m12_:Number, m13_:Number, m21_:Number, m22_:Number, m23_:Number, m31_:Number, m32_:Number, m33_:Number, m41_:Number, m42_:Number, m43_:Number):void [override]
| F3DCube | ||
yow(a:Number):void | FTransform3D |
back | property |
public var back:F3DPlane
bottom | property |
public var bottom:F3DPlane
front | property |
public var front:F3DPlane
left | property |
public var left:F3DPlane
right | property |
public var right:F3DPlane
top | property |
public var top:F3DPlane
visible | property |
public var visible:Boolean = true
F3DCube | () | Constructor |
public function F3DCube(width:Number, height:Number, depth:Number, segment:uint = 1, segmentH:uint = 1, segmentD:uint = 1)
Parameters
width:Number | |
height:Number (default = NaN )
| |
depth:Number (default = NaN )
| |
segment:uint (default = 1 )
| |
segmentH:uint (default = 1 )
| |
segmentD:uint (default = 1 )
|
disableStyle | () | method |
public function disableStyle():void
disable material and backCulling.
draw | () | method |
enableStyle | () | method |
public function enableStyle():void
enable material and backCulling.
setColors | () | method |
public function setColors(front:uint, right:uint, back:uint, left:uint, top:uint, bottom:uint):void
Parameters
front:uint | |
right:uint | |
back:uint | |
left:uint | |
top:uint | |
bottom:uint |
setTextures | () | method |
public function setTextures(front:BitmapData, right:BitmapData, back:BitmapData, left:BitmapData, top:BitmapData, bottom:BitmapData):void
Parameters
front:BitmapData | |
right:BitmapData | |
back:BitmapData | |
left:BitmapData | |
top:BitmapData | |
bottom:BitmapData |
updateTransform | () | method |
override public function updateTransform(m11_:Number, m12_:Number, m13_:Number, m21_:Number, m22_:Number, m23_:Number, m31_:Number, m32_:Number, m33_:Number, m41_:Number, m42_:Number, m43_:Number):void
Parameters
m11_:Number | |
m12_:Number | |
m13_:Number | |
m21_:Number | |
m22_:Number | |
m23_:Number | |
m31_:Number | |
m32_:Number | |
m33_:Number | |
m41_:Number | |
m42_:Number | |
m43_:Number |