Packagefrocessing.core.canvas
Classpublic class BitmapDataCanvas2D
InheritanceBitmapDataCanvas2D Inheritance GraphicsCanvas2D Inheritance AbstractCanvas2D Inheritance AbstractCanvas Inheritance CanvasStyleAdapter Inheritance Object
Implements ICanvasRender

Canvas2D for BitmapData.



Public Properties
 PropertyDefined By
 InheritedbezierDetail : uint
bezierTo()メソッドで描画する曲線の精度.
AbstractCanvas
  bitmapData : BitmapData
BitmapDataCanvas2D
  blendMode : String
BitmapDataCanvas2D
 InheritedcurrentFill : ICanvasFill
現在の塗りを示します.
AbstractCanvas
 InheritedcurrentStroke : ICanvasStroke
現在のストロークをしめします.
AbstractCanvas
 InheritedfillEnabled : Boolean
AbstractCanvas
 InheritedimageDetail : uint
[override]
GraphicsCanvas2D
 InheritedimageSmoothing : Boolean
[override]
GraphicsCanvas2D
 InheritedpathStartX : Number
[read-only] パス開始座標(X)
AbstractCanvas2D
 InheritedpathStartY : Number
[read-only] パス開始座標(Y)
AbstractCanvas2D
 InheritedpathX : Number
[read-only] パス座標(X)
AbstractCanvas2D
 InheritedpathY : Number
[read-only] パス座標(Y)
AbstractCanvas2D
 InheritedsplineDetail : uint
splineTo()メソッドで描画する曲線の精度.
AbstractCanvas
 InheritedsplineTightness : Number
スプライン曲線の曲率を指定します.
AbstractCanvas
 InheritedstrokeEnabled : Boolean
AbstractCanvas
Public Methods
 MethodDefined By
  
BitmapDataCanvas2D(bitmapData:BitmapData)
BitmapDataCanvas2D
  
background(width:Number, height:Number, color:uint, alpha:Number):void
[override]
BitmapDataCanvas2D
 Inherited
fillEnabled が true の場合、直前の塗りを開始します.
AbstractCanvas
 Inherited
strokeEnabled が true の場合、直前のストロークを再開します.
AbstractCanvas
 Inherited
[override]
GraphicsCanvas2D
 Inherited
[override]
GraphicsCanvas2D
 Inherited
beginTexture(texture:BitmapData):void
描画する テクスチャ(画像) を設定します.
AbstractCanvas
 Inherited
beginVertexShape(mode:int = 0):void
Vertex描画 を 開始します.
AbstractCanvas2D
 Inherited
bezierTo(cx0:Number, cy0:Number, cx1:Number, cy1:Number, x:Number, y:Number):void
[override] 3次ベジェ曲線を描画します.
GraphicsCanvas2D
 Inherited
bezierVertex(cx0:Number, cy0:Number, cx1:Number, cy1:Number, x:Number, y:Number):void
Vertex描画 で ベジェ曲線 を 追加します.
AbstractCanvas2D
 Inherited
clear():void
[override]
GraphicsCanvas2D
 Inherited
closePath():void
[override] 描画しているパスを閉じます.
GraphicsCanvas2D
 Inherited
curveTo(cx:Number, cy:Number, x:Number, y:Number):void
[override] 2次ベジェ曲線を描画します.
GraphicsCanvas2D
 Inherited
endFill():void
塗りを終了します.
AbstractCanvas
 Inherited
endStroke():void
[override]
GraphicsCanvas2D
 Inherited
endTexture():void
テクスチャの終了.
AbstractCanvas
 Inherited
endVertexShape(close_path:Boolean = false):void
Vertex描画 を 終了します.
AbstractCanvas2D
 Inherited
image(matrix:Matrix = null):void
[override] beginTexture() で指定している texture を matrix で変形して描画します.
GraphicsCanvas2D
 Inherited
lineTo(x:Number, y:Number):void
[override] 現在の描画位置から (x, y) まで描画します.
GraphicsCanvas2D
 Inherited
moveTo(x:Number, y:Number):void
[override] 現在の描画位置を (x, y) に移動します.
GraphicsCanvas2D
  
pixel(x:Number, y:Number, color:uint, alpha:Number):void
[override] ピクセルを描画します.
BitmapDataCanvas2D
 Inherited
point(x:Number, y:Number, color:uint, alpha:Number):void
[override] 点を描画します.
GraphicsCanvas2D
 Inherited
quad(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, x3:Number, y3:Number):void
[override] 四角形を描画します.
GraphicsCanvas2D
 Inherited
quadImage(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, x3:Number, y3:Number, u0:Number, v0:Number, u1:Number, v1:Number, u2:Number, v2:Number, u3:Number, v3:Number):void
[override] beginTexture() で指定している texture で四角形を描画します.
GraphicsCanvas2D
  
render():void
BitmapDataCanvas2D
 Inherited
splineTo(cx0:Number, cy0:Number, cx1:Number, cy1:Number, x:Number, y:Number):void
[override] スプライン曲線を描画します.
GraphicsCanvas2D
 Inherited
splineVertex(x:Number, y:Number):void
Vertex描画 で スプライン曲線 を 追加します.
AbstractCanvas2D
 Inherited
triangle(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number):void
[override] 三角形を描画します.
GraphicsCanvas2D
 Inherited
triangleImage(x0:Number, y0:Number, x1:Number, y1:Number, x2:Number, y2:Number, u0:Number, v0:Number, u1:Number, v1:Number, u2:Number, v2:Number):void
[override] beginTexture() で指定している texture で三角形を描画します.
GraphicsCanvas2D
 Inherited
vertex(x:Number, y:Number, u:Number = 0, v:Number = 0):void
Vertex描画 で 座標を追加します.
AbstractCanvas2D
Property Detail
bitmapDataproperty
bitmapData:BitmapData


Implementation
    public function get bitmapData():BitmapData
    public function set bitmapData(value:BitmapData):void
blendModeproperty 
blendMode:String


Implementation
    public function get blendMode():String
    public function set blendMode(value:String):void
Constructor Detail
BitmapDataCanvas2D()Constructor
public function BitmapDataCanvas2D(bitmapData:BitmapData)

Parameters
bitmapData:BitmapData
Method Detail
background()method
override public function background(width:Number, height:Number, color:uint, alpha:Number):void

Parameters

width:Number
 
height:Number
 
color:uint
 
alpha:Number

pixel()method 
override public function pixel(x:Number, y:Number, color:uint, alpha:Number):void

ピクセルを描画します.

Parameters

x:Number
 
y:Number
 
color:uint
 
alpha:Number

render()method 
public function render():void